About $120 worth of brand new, unused art supply items, are going to be listed at prices that are only 55-65% of the amount I paid for the items, and with free shipping.
I’m trying to get my eBay shop to new heights, and most of my recent ratings are as a buyer, not as a seller. I’ve got over 200 ratings by now on eBay, 100% of them positive, but only about a third of them have been as an actual vendor/seller. I’m hoping to draw in about a dozen new ratings on eBay *as a seller* this week and ideally also one or two on Etsy soon as well.
To that end, I’ll be advertising heavily, for both my art shops and my near-release game ‘Miniature Multiverse‘ and I’m expecting a torrent of web traffic during the next 12 days as I post:
-a bunch of art-supply listings at excellently low prices.
-a handful of auctions for substantial original made-to-order personalized artworks.
-a couple of new artworks on Etsy as well.
-a final batch of articles filling the ‘articles page’ on TriumphantArtists.com – the last incomplete section is currently being written, that is, the one on ‘game design/development’.
-Chapter One of ‘Another Road Taken’ as well as early parts of the ‘Troop 4Uncensored, pt. 4’ comic book, filling out the fairly weak comics section of TriumphantArtists.com and in the process also further improving the Troop 4 site.
-House Trek episode 6 posted on HornbostelVideos.com, and also a Miniature Multiverse video trailer shortly before launch.
Good news though: The project, once released, will be far better value.
The program will be priced at $1.50, with six worlds at launch, not three. I.e. I’m essentially doubling the scope of the project and also trimming the price by $0.25. All updates will still be free.
Obviously, adding an additional room to Lokus and two entirely new worlds (Cliak and Sedest) plus another sixth world, will be the focus of much of my time the next two weeks. But once that effort is complete, the launch may be far better for it. Bonus: I plan to launch on Steam and the Humble Store as well – I’ve done a bit of market research (thanks, SteamSpy!) and reached the conclusion that a Steam release will be worth the additional cost and effort. Maybe the project will be trashed by Steam buyers, but hey, if you don’t like it, just refund it [Steam has a refund policy that allows games to be refunded as long as you’ve spent less than 2 hrs. running them)… and in this case, that refund policy means you can see pretty much everything in this initial launch for free. And if you decide you want to hold on to your copy of ‘Miniature Multiverse’ for later updates [there’ll be a lot of free updates over time for buyers] that’s great.
That said – I’d encourage people to go the Itch.IO route. Their review process for indies is leaner and faster and less backlogged so despite the fact that I’m submitting to Steam first, there’s a high likelihood that the Steam version won’t go live until nearly the end of the year. It’s also possible Valve will find some nitpicky reason to reject my project – the HornbostelProductions.com shop release is 100% certain, the Itch.IO release I’d say is 95% likely to work out, Humble Store 80%, Steam 75%. These are just my best guesses at this time though given the available information.
In other news, my video site HornbostelVideos.com is live now! There’s not a lot there yet – basically just YouTube vlog entries and revised House Trek episodes – but more will be added over time. Well worth a look.