- I’ll be posting two new stock media packs [3d asset packs] on my Itch.IO page sometime soon, probably within the next 5-10 days. These are the ‘Forests & Flowers’ and ‘Snow & Sand’ packs that I’ve been working on. They’ll be $1.10 each except during sales or in bundle pricing situations.
- I’m trying to update some websites a bit more, I’ve already overhauled MiniatureMultiverse.com somewhat, and TriumphantArtists.com should see a few small fixes & updates soon as well, along with minor improvements across some of my other websites.
- I’m actively ordering a bunch of additional art supplies, shipping supplies, and DVDs/DVD cases. Why? I intend to launch all the Itch.IO content together as a singular $14.99 DVD product on eBay and here as well. I also intend to make a new batch of artworks and sell those too. As in, giant 24″x36″ size artworks, big, beautiful pieces with prices starting around $23.99.
- All this stuff going on will coincide with a staggering mix of ad campaigns that should draw in thousands of people and generate crazy levels of traffic from March 15 – April 15. The total cost is estimated at $45, or $1.50 spent on the campaign per day.
- I have some fan art stuff going on, behind schedule, but it is happening nonetheless. I also have some updates on RedeemerDocumentary.com heading in soon; you’ll see more content relating to the virtual church building tour which is nearing completion. I am also digitally reconstructing my old house in Houston, TX, and between all the various examples piling up, of my ability to realistically reconstruct architectural spaces, well… I’ll be posting a sale item here which essentially allows for people to hire me to make a made-to-order 3d level/tour for them in Unity.
- All the [still unposted] House Trek videos are going to be posted on HornbostelVideos.com shortly, except for the making-of stuff, and the animated DVD menus. And that’s just part of what’ll be posted. Watch for a PDF ebook, and also a printed paper equivalent, that showcases essentially all my work, with an emphasis on the creative process and what I’ve learned by doing all the stuff I’ve done [relating to game development, video production, handmade art, etc] it’s an insightful history summing up the last two decades of my life and it has hundreds of pics – giving you an inside look at a lot of things only friends and family know about so far, massive piles of interesting stuff the internet in general, currently has no idea exists. And no, not a puff piece, I very clearly and bluntly describe my mistakes and errors in judgement, and offer useful advice on solving common issues, that’ll make creative efforts hopefully easier for you than things have been for me.
- All of this sale stuff being launched, the artworks and other items, the book, stock media packs/DVDs, and the month-long ad campaign… it’s all a gambit to secure funding to do all the stuff I’m hoping to do by year’s end. I have three videos to shoot, about a dozen to actually finish, plus game content, including Vivid Minigolf v2, and Miniature Multiverse, those two in particular are challenging insofar as they each still have unresolved costs of over $250, in miniature materials alone. And then tack on the $450+ goals in funding between the three videos I’d like to record, plus all the other stuff involved… yeah, basically I hope this plays out well. If I don’t have close to $1k earned by end of Spring 2019, it means a lot of the goals for summer and fall of this year will fall through. And, quite bluntly, if you’re as tired of the slow rate of progress around here as I am, I’m pretty much begging you to buy something of mine, because if sales volume across my web network climbs high enough, and the percentage of visitors who transition to buyers climbs from a current level of 0.0135% to 5%, that’d change almost everything around here! (I seriously have thousands of visitors – around 2500 – every week, across my various websites and shops, and yet the majority of weeks nothing is actually sold anywhere on my network.)
Obviously, the package isn’t complete but it will be in a few days. This pic showcases some of the models already completed:
-3x fern variants
-lilypads and 2x lily flowers
But that’s just 8 models, plus the terrain/sky/water for showcasing them. So 11 models, technically made, but only 8 plants complete.
And yet… the aim is to have 25+ high quality but low-poly plants in the pack by Nov. 16. Some of those remaining 17 meshes are already partly done and I’m betting they’ll all be ready in time, that I’ll be able to pull it off well.
- It looks like the data on my problem hard drives will partially or entirely be recoverable. It’s an ongoing process that’s expensive and slow, but going well so far and not as costly as I’d expected initially.
- My nephews and niece will be in the new house about 20% of the time, not 40-50% as had been the case my first 3 months in Pittsburgh. That means I’ll have more potential for productivity from here on out.
- All eBay orders people placed from me, were shipped out successfully some time ago, i.e. around October, so I’ve caught up on all of that, and it seems like the frustrations and complaints of several customers will likely be resolved.
- Activity across my web network has been climbing steadily after the resumed operation of the sites and the extensive display fixes for mobile users, which are underway and mostly already applied at this time.
- Itch.IO has become a big focus for me; I launched the TACC2018 content there and the 2018 Bonus Autumn pack in time for Halloween 2018, and intend to have two new products – a Miniature Multiverse extras pack with artbook, and a batch of textured 3D models of plants and details for outdoor nature scenes – released in time for a massive and very promising Thanksgiving sale [Nov. 20th-30th, 2018]*
- The fiscal situation here is good but not great; the Halloween sale was successful enough to show potential but not actually anywhere near enough to cover remaining costs of completing ‘Miniature Multiverse‘. I think if the Thanksgiving sale goes well, an end-of-2018 release is still possible, if uncertain, and if it turns out to be only marginally successful, then you should all expect the completed project to be released around late January 2019 or early February.
- Other things like fan art modding projects and a long list of video productions which were delayed due to inaccessible data may yet be resumed but only after Miniature Multiverse launches. Apologies to the adventure game fans who, for most of the past 15 years, have been sitting around waiting for new content to play! And apologies also to my family who will have to wait even more, until Christmas 2019 for all the family videos I’ve recorded after 2010 [give or take] to make it to the finish line! [I.e. ‘1999’, ‘Globe’ and ‘Fortress Siege 2’.]
The price of downloading TACC 2018 has just dropped from $3.99 to just $1.50. There’s also a completely new $1.00 stock-media pack with 201 new texture image files and 15 new HD video clips of fire/explosions:
BETTER YET: Through October 31, 2018, both of these are 45% off or 50% off when bought together in a bundle. That’s $1.25 for a huge archive of royalty-free stock media that you can use in your own creative projects!
TACC 2018 [Triumphant Artists Complete Collection 2018]: https://matthornb.itch.io/tacc2018
Bonus Autumn 2018 Collection: https://matthornb.itch.io/autumn-2018-bonus-collection
Check out this link: https://matthornb.itch.io/tacc2018
Sure, you could order a physical DVD version of my stock footage and textures through my eBay shop, but this way it’s cheap and *immediate* – as soon as the payment is made, you get the entire batch of stock media files! Plus, Itch.IO is a very reputable digital sales and indie game venue that is thoroughly secured and scans all content for viruses, malware, etc, so you can feel even safer buying this there than buying it elsewhere. [Not that viruses were actually ever a problem with this item in any way, BTW]
Plus, this helps cover costs of ‘Miniature Multiverse’ and ultimately also data recovery so I can complete other projects too, as soon as possible.
Status update – I’ve been in Pittsburgh for a while, I’ve gotten past the ‘trial by fire’ of childcare and have a few days off right now to sort through things. I’m now sending out a bunch of long-delayed eBay orders as well as 100% refunds of the purchase prices of those orders as an apology for the delays in shipping. Also, as you might have noticed, my websites were down for weeks, due to a weird glitch in my billing setup at A2 Hosting. I’ve now sorted that out and all my domains are back online and should hopefully remain online from here on out.
The bad news is, I’m having real difficulty getting many of my external hard drives to work. That includes drives with critical content on them relating to many of my projects, some of that content is essential and irreplaceable.
I did back everything up locally in a massive reorganization effort; each drive had a mirror drive which was filled with identical content. Unfortunately, only 3 out of my 10 drives are functional post-move which means in a couple of cases both the original drive and its duplicate are both unusable. With data recovery costs at around $400+ per drive, I figure I’ll need $800 minimum to get everything back on track production-wise.
I have noticed that certain projects are almost entirely intact. One of the few of my projects that still seems mostly in place is my game ‘Miniature Multiverse‘. I need close to a thousand dollars in position in order to recover all the inaccessible data. That includes a ton of video projects that were nearing completion, as well as game productions, and scattered side projects including a batch of fan content I was close to done with and now cannot access.
So here’s the deal I’m making with all of you. I will work as hard as possible to wrap up ‘Miniature Multiverse’ and do it justice, with the goal of launching the project by end of 2018, several months early. I am desperately hoping it will then sell well enough to jumpstart the data recovery effort, which in turn would allow me to complete other projects, their existence contingent on ‘Miniature Multiverse’ succeeding. I won’t have a big ad budget for the launch, every last penny and every available waking hour goes into getting the game finished, so I’m counting on all of you to PLEASE buy this thing when it’s done because the future of nearly everything else of mine pretty much is hanging in the balance. If the game does well, I can accelerate my productions, and if it fails, then you’ll see a bitter wait of 2+ years possibly before anything around here makes much progress again.
I’ve had a bit of an adorable ‘trial by fire’ in Pittsburgh, with my first two days after my flight, involving twin boys, Nick & Ben, 4 years old, and a 2 year old girl [Evelyn]. They’re my sister’s children and they’re cute but exhausting.
But that’s precisely why I moved to Pittsburgh. I want to be there to help and be a friendly and fun uncle.
A lot of our family is now gravitating towards the Pittsburgh area actually – my parents (the tots’ grandparents) and my grandmother, now in her early 80s, who’s now a great-grandmother for the kiddos.
Downside: Lots of eBay delays – the big moving truck that is carrying my PC and my art supplies left Houston a little while before I did, and it still has not arrived in Pittsburgh at the new house. We continue to wait as it is en route. I am hoping the truck will arrive to unload the stuff within the next couple days and only then will I realistically be able to begin making/shipping eBay items again.
My digital content seems like it’ll likely mostly be fine; I took one copy of all my data on a handful of hard drives. The backup copy of the same data was carried by my family in their luggage on other separate flights.
Between the local backups and the fact that nearly 2/3 of the data also exists in the loud via BackBlaze, I think it’s likely nothing of value will be lost in the transition.
I’ll catch up on delivering eBay orders as soon as I’m able to do so, and will continue chipping away at my other projects as well, once that’s settled.
I am also planning some fun activities with the family. Sure, they’re playing games on my aging and slightly screen-cracked iPad, which is what I’m writing this update on.
But I’ll also try organzing active games, outings, simple board/card games, reading to the kids/playing word games, and some video projects even. I’ll even show you fragments of what I’ve planned – I was thinking of activities with family even before I packed everything up. So here are some images hinting at planned fun things:
I’ll record a short and silly video in which the children are playing ‘the floor is lava’ – complete with menacingly realistic looking lava! Basically we will get to see what the children are imagining come to life.
There’s even a lava monster.
I also have plans for a reconfigurable, modular box maze. It uses the medium-sized Home Depot boxes that we have packed stuff into for the move, and they’ll be arrnaged into a bunch of different maze configurations, a new one each day for a week or so.
This was an early 3d mockup of a possible layout before I shifted to the ‘modular’ design plans:
And yes, the twins are very silly, I introduced myself as Uncle Matthew and Ben the twin, started calling me Buncle Bayou for some reason. The absurd nickname’s a running joke now.
And finally, some kid friendly crossword puzzles. I don’t think they’re quite ready for these but they’ll get there soon enough.
Anyway, you can tell I’m getting into the role of fun uncle or ‘funcle’ in Pennsylvania, but that does NOT mean I’ve forgotten about my internet audience, eBay customers, or my friends still living in Houston, Texas!
- I’m moving to Pittsburgh by end of 2018 and will try very hard, to have all my files backed up in at least two places [hard copy] and ideally three [cloud backup]. That does, unfortunately, require some extra hard drives to be obtained, so any purchases you can make from my shops in the next 30 days would be super helpful in ensuring that 100% of my project data is safe. I do not have unlimited internet in Houston right now, so although I’ve got cloud backup the monthly caps on my internet, will mean only 60% of my data will be saved in the cloud, by the time I move. So if you wish to minimize risks of loss on some of my key offline project files, like the Panoramic Worlds or Isola stuff, or video projects I’m attempting to complete/revise, etc, buying something from me would be extremely useful in ensuring I don’t lose random segments of my work!
2. To that end, you’ve probably noticed that I have a new Pinterest account I’m shifting to, here, as well as a DeviantArt account, trying to promote and sell my eBay art stuff. And there’ll be a lot more eBay listings posted in a week or so. So just keep an eye on that.
3. House Trek revisions on eps. 6-8 are essentially done, save the ep. 7 intro clip which is rendering now, and some scattered editing on the House Trek DVD edition. You should expect a major update to content on HornbostelVideos.com in the next 2-4 weeks… one which even goes a bit beyond merely additional House Trek and vlog content to include several other classic videos. (By classic, I mostly mean old… though several of these are really surprisingly good regardless of how long ago they were originally recorded.)
4. I’m hoping for additional momentum to develop relating to Twitter / FB feeds – so if you’re curious about what I’m up to creatively, please feel free to follow me on my Facebook page or on Twitter. One cool note is that I’m posting some scattered visual material there relating to the upcoming video content and other imminent releases so if you’re interested in what, exactly, I’ll be putting online this month… please follow my social-media feeds in addition to bookmarking this blog! For example:
5. Comics are inbound soon too. Finally, Another Road Taken chapter 1, along with a bunch of additional Troop 4 material, will go online. That should happen soon, and it’s long overdue.
6. A big ad campaign will begin soon on no fewer than four different platforms, and it should result in a major influx of web traffic directed here, good quality web traffic, between July 12 and July 20, 2018. There’ll be a ton of people probably trying to bid on my eBay listings during that span but right now traffic’s in a lull and there’s one handmade-art listing in particular there that is still at a $1.09 opening bid with only a relatively little time left before the auction ends. So if you want to win a pretty personalized artwork at a minimal cost, you should consider bidding on that! Or the stock media DVD, $1.99, an auction which is ending in 48 hrs. So yeah, this is a good time for people following my work to place orders, before the mad rush of public attention kicks in… and, hopefully, results in enough sales that I can thoroughly overhaul & back up all my data.
7. My decal pack is being updated with normal maps and a few extra things, both for the stock media DVD buyers and for those who buy it on the Unity Asset Store. Yes, I’m planning to try submitting the decal pack there as an asset for game developers using the Unity 3D game engine. There’s also some cool stuff I’m doing with my ‘virtual museum’ – it’s never sold well as an item in the past, maybe due to privacy concerns and maybe due to lack of awareness/interest. But I’m going to release an updated and heavily redesigned version on https://matthornb.itch.io/ – my Itch.IO page before long, which will allow buyers there to load the museum and load their own images into the 3D gallery, then gift the saved modified gallery to a family member/friend on a special occasion. The plan is that the licenses will cost $1 / computer for the authoring system that lets you load your own images into the gallery. The link to download the viewer would, by contrast, be free. So a person can simply buy the authoring app, use it to create a custom gallery commemorating an event like a birthday, wedding, holiday, memorial, vacation, etc, and then save the file that results from this, and it can then be sent to a family member and opened with the viewer app. There are still bugs to solve on this but… I’m working on it and I still think it could turn out really well.
That’s the news I’ve got for now. Keep an eye out for some amazing things in the next month!
I’m continuing to phase out of my old service [HostGator] to A2 Hosting, and that includes shifting the last batch of domains from HG to A2, a process which has involved not only shifting the domains but downloading all the files associated with each site from HostGator and then carefully reuploading one file at a time on A2 because my FTP solution simply isn’t working correctly.
So here’s the status:
NscaleScenery.com, HornbostelPortfolio.com, and PanoramicWorlds.com are still down for the moment – but they should be back online and functional in the next 48 hrs, with PanoramicWorlds.com being highest priority and next in line to get running.
RedeemerDocumentary.com, Troop4Houston.net, and VividMinigolf.com are online again… mostly functional and in specific places even updated slightly.
All the other domains [TriumphantArtists.com, HornbostelProductions.com, GalileeGames.com, HornbostelMedia.com, etc] were non-issues as they had already completed the transition in the past.
Apologies to everyone confused by the sites that went down.
This was a recent example of an oil pastel mage I’ve done. A Mars colony – seen here now, and it’s also been posted on Pinterest. [My Pinterest art boards have been getting a bit of attention from people lately, not a bad thing!]
And then there’s the book.
This is a special extra product line for anyone who’s curious about the creative process or wants secret insights into my projects (completed past projects or those currently in development) – namely, an art book, which will be available before too long. It’s self-published and self-printed material, that may be available in a week or so. As it’s an artbook, I’d like it to be displayed as nicely as I can display it but as compromises go the quality/price balance I’ve settled on is not bad:
$0.99 in a digital form via HornbostelProductions, maybe Itch.IO, details still in flux a bit on this but it’s not just PDF content, it’s presented as an executable book app with a few cool bonus ‘interactive’ and video elements mixed in along with the text and still images.
$9.99 condensed, on regular A4 paper [8.5″x11″] including a download key for access to the digital version. Includes a small text credit in ‘Miniature Multiverse’ and a 35% off code for a first order on the HornbostelProductions.com shop.
$19.99 art book, listed sometime later, made with ledger size paper – and shipped in a larger mailer, again with download key for the digital AND a higher-position credit in Miniature Multiverse when that’s finally done, plus the 35% one-off code for the HornbostelProductions.com shop.
But for now, just wrapping up that and dealing with the scattered shipping issues I’ve run into on my eBay shop. Lots of people are seeing things arrive late, damaged or not at all this past month due to a cascade of issues in transit with USPS and I’ve had to refund a lot of orders. This led to innumerable headaches but I think it’ll ultimately work out adequately. You probably wondered why I was shelving ‘Miniature Multiverse’ completion until a later month and that was why; things are tricky right now but I am still hoping something will sell – that something will work out nicely among all the avenues I’m pursuing… allowing that to be finished.
I have a decal pack update on the way – more decals included and a resubmission to Unity asset store for those who want the decals in a really convenient quad-prefab form for game dev purposes.] and an expanded, feature-rich version of my museum gallery product. I get that privacy concerns made the product concept struggle initially, people did not want their photos sent to me to be placed in the virtual 3D museum – but I think I’ve solved that, maybe, by which I mean I am working on a way for people to buy the productdigitally on Itch.IO, and load their own pics into it, then send that online to family/friends as a gift. The primary issue, of course, was always privacy, but the secondary issue’s piracy. There’s a DRM system I’m implementing for this which should limit this while also being minimally intrusive and difficult to deal with. More details will be shown later relating to that.
The eBay complaints are still a time sink but that’s getting better, and the remaining issues are being resolved steadily, to the extent I can reasonably manage to resolve them, and I’m up to 275 positive ratings on eBay at this time, so that’s a plus even if the reality is I’m struggling a bit to keep things afloat and moving forward.