New Explosion & Fire effects [stock footage] on the way soon!

Pyrotechnic Effects collection preview

I’m pretty sure you’ll be happy with this video content once I release it.

These are random still frames from the first 14 of the clips I recorded, and there are a few more clips not included in this promo image at all because I’m still adjusting the rotoscoping / masking on the last handful of elements to clear out any remaining random background junk the keying process failed to clean out.

These effects are not flawless – the camera equipment wasn’t ideal, nor the black backing, nor the telephoto lenses that allowed me to get closer views of the effects while the cameras were far enough back to be safe.

But just keep in mind that I did the best I was able to both with the effects shoot and the postprocessing given my available resources. I took reasonable safety precautions and did the best I could given that the entire project was done for under $300.

I’ve stated here my intent to extend the video collection over time with new ‘versions’ – starting with version 2, which is pretty much guaranteed to happen, as an update 2-3 months from now. As for additions beyond that, it kind of depends on how well the product line is selling.

I figure this stock footage DVD needs to sell dozens of copies to keep the releases of new stock media flowing, and hundreds* if the aim is to fund not only more stock video but also massive improvement and progress on my narrative video and video game projects. The good news is that that’s pretty likely to work out given the fact that over 500 people have viewed my stock footage pages & posts in the past two months. If enough of those visitors buy the collection it’ll be good news for me but also for my audiences, and for any indie video & VFX artists who would be getting a fantastic bargain on the new stock video content.

Version #1 has about 20 real clips of explosions, would be more but there were some effects that didn’t turn out at all well or did but were not recorded correctly – maybe they were almost entirely outside the bounds of camera view, or the camera ran out of storage space or battery partway through recording, whatever. Things like that killed about 6-7 shots which I’d meant to capture. It was frustrating but it’s hard to do anything about it now that these mistakes have happened. At least the critical, highest-priority parts of the process – not burning myself and not setting any parts of the house/garage on fire – worked out perfectly. I was focused on safety so much so that the technical [camera work] aspects of the effort were at times overlooked. I think that is as it should be!

So yeah – version 1 has about 20 real-world effects clips against black, varying quality, plus about a dozen digital fire simulation elements.

Version 2 will add an additional 10-15 real-world explosion and fire effects clips, and it should be released in a couple months or so, as a free update to buyers of version 1. Note that the update is, for early customers, digital, and not on the first round of DVDs, but instead will be sent to the email address you used when ordering on eBay or HornbostelProductions.com. In other words, your PayPal email address.

Please buy this collection when it launches; it’s not flawless, I realize that, but even so it is still an outstanding value for any VFX artist wanting real explosion clips on the cheap, and your purchase will help me to continue updating the collection with even more content, so even if you find yourself buying this early and being not all that impressed initially… just wait for the updates, the long term value of your order will wind up being amazing.

 

Stock Footage VFX Collection (New)

Still frame from one of the pyro effects in the new royalty-free stock footage collection.

I am aiming for some really epic effects in the new collection but that said, the mirror material I used did not work anywhere near as well as planned.

The result is some of the cooler physical effects concepts simply won’t be in the collection as real pyro because they did not turn out well. The mirror surface was only partially reflective and it also tended to wrinkle in complicated ways and distort the image no matter what I tried to do to fix it. I basically gave up on it pretty quickly.

Still, despite a course correction there is absolutely a lot of great material on the way, and the effects which didn’t work well will be simulated with a few variations in setup so for those specific effects types (zero gravity and rolling fire towards camera) you’ll have to accept high-end digital gas simulations.

There are over a half dozen aerial explosion effects (like for a shot of an aircraft exploding, you could position an airplane in frame and then layer over it with the explosion effect, usually the sort with a big fireball and smoke and sometimes sparks bursting out from a central point and bursting outward, then falling to the ground.) and numerous – more than 15 – ground explosions, and those turned out great too.

More material will be displayed at launch, but until then look at the still frame (top of this post) from the later stages of one of the explosion effects as an indication of how impressive these pyrotechnic FX elements will generally look.

Note how fragments of burning debris have gone flying out from the explosion source. Not an accident – the debris was included in many of the detonations intentionally to make it seem more chaotic, more dynamic and more, well, realistic.

I know my digital elements look nice too but they are a bit limited nonetheless in that they seem like the stereotypical gas fireballs always seen in Hollywood flicks. I wanted much of the real stuff to look different than that. More sparks, smoke, random burning debris, and chunks of stuff.

I think there will be between 30 and 40 different video elements in the final version of the collection, more than 20 of them real-world physical FX, and it’s all HD at 120fps. This stuff is all royalty free – buy the collection, all the firey stuff I have been shooting, at a price under $20, or under a dollar per clip, and you can use the effects in your own video projects without limitations. You don’t even need to credit me for them!)

Just because it is recorded in HD does not always mean the effect itself will always be gigantic, filling the frame. Often only 40-75% of the area of the HD video clips have things happening in them, with the remaining areas simply black. I typically opted to get close enough to get a good view of the effect but far back enough to avoid the risk of being too close in and losing some of the firey elements off beyond the edge of the recorded area. Tradeoffs are necessary at times and I did the best I could to get as much of the effects in the frame as possible without making said elements seem small either.

Remember, these will be released on February 20th, 2018 and sold on both my eBay store and the Hornbostel Productions shop. Keep an eye out for that!

Still Frame [cropped] of explosion effect in HD, typical of the quality of the collection in HD.
The same subset of the effect in the SD version. Not too bad, but not as clear as the HD equivalent.
The above explosion in motion, as a .gif animation.

 

 

Kent passes away

It’s with a heavy heart that I acknowledge the passing of Kent Hornbostel, my outstanding uncle.

He had always been kind, with a sharp wit and great sense of humor.

He will be sorely missed by all, especially by his daughter Emma, who is deeply distraught as a result of his death.

As many of you know, I have made dozens of videos which are not currently online and more are still in the works.

The last performance of Kent in one of my videos was a flashback scene at the start of ‘Fortress Siege 2’ which I  added mainly because he did such an outstandingly funny job in the first Fortress Siege video.

His story was over at the end of the first; there was no good narrative reason for him to return but I’m glad he did, and now the sequel will be dedicated to him.

Here are some low resolution stills from that scene [the one with Kent] in the new video:

Kent, in his reprised role as Count Cornelius Viktor Van Der Blah.
The upside down cathedral where his scene takes place.

 

Kent in Fortress Siege 2

I hope I can get the more entertaining family videos online at some point. Then maybe you will all know what I do – that Kent was an awesome [and very fun, very silly] person.

My uncle is dying.

For your information:

My uncle Kent Hornbostel has taken a turn for the worse, his heart has weakened and he will not be able to have the lung transplant he so desperately needed.

Everyone in our family is deeply upset about this. Kent has always been witty, funny, kind and an amazing person. He will be leaving us before the end of the month, far too soon. There is no realistic hope of recovery at this point.

Many family members have been visiting, flying or driving in and out of town to say goodbye.

Kent will be leaving behind a daughter, Emma, and Emma’s mother, Gail.

The situation being what it is, between me crying and feeling depressed, and various visitors – friends and family of Kent – cycling through our house visiting with him, I will not be able to do everything as effectively or efficiently as planned this month.

It is difficult to work in between the sorrow when a family member will soon be passing away. Please be patient. Even if it means the next wave of releases largely get pushed back to March instead of late February.