A quick note for the end of July…

Firstly, the July 4th sale went okay but mostly was underwhelming in terms of public response.

Nonetheless, I continue to push forward on more ambitious new product releases as much as I am able.

Between now and the Labor Day sale (which is sept. 1-10, 2021) I intend to release a bunch of new art items on Etsy, plus three more asset packs on itch.IO. Plans include:

-a substantial and high quality new 2.7k video VFX elements pack on https://matthornb.itch.io/

(the creation of this pack will cost at least a couple hundred $ doing a wide range of various debris bursts/falls, involving a mix of different materials, different types of FX stuff, maybe some good smoky billowing cloud tank FX too if this goes well, and that budget, of $200ish which is… roughly what I have available at the moment, and the way I want to do it – bigger and better -will be about $75 -$125 above that, so any support in the form of Etsy or Itch.IO orders in the next week or so will make it possible to do this better, with an even wider range of effects elements. But it has to be roughly within the next 20 days, by Aug. 20 or so, past that point, the scope of the collection will kind of be locked in and won’t change meaningfully between then and the Sept. 1 launch. )

-a new medieval/fantasy 3d asset pack there too. Think modular castles – interiors, exteriors – smaller structures, and many different middle ages period details filling all of them. At least 20 3d assets included at first launch.

-and a scifi pack as well with SF themed 3d assets. Sort of a mix of the darker gritty cyberpunk stuff and some cleaner / glossy future designs too, plus some alien / outer space environment elements. Again, well over 20 different 3d objects/assets included from the get go.

And those three new asset packs will have very nice preview images and materials showcasing them effectively. Which they should have, given that they’re each priced around $2.50 or so.

But: despite this accumulating mass of epic-scaled asset packs closing in on a $30 combined price, and fast approaching 3000 total files across all of them, don’t assume that you won’t still be able to find great deals from me anymore during holidays! Labor Day 2021, Halloween 2021, Thanksgiving and Christmas 2021 all will have the bundle of all my itch.IO products together for over 90% off the normal cost (i.e. under $3 for everything released to date)

That – the trio of entirely new packs – is on top of some new, and fairly substantial free additions to a few of my existing asset packs, my first submission to the Unity Asset Store, about a dozen more listings on Etsy bringing the total to 30+ listings… a relaunch and redesign of several websites including HornbostelVideos, and the release of a little adventure game called ‘Panoramic Worlds‘ across multiple platforms.

Yes, a lot is going on around here.

Some new Etsy items have already been posted, in fact.

https://www.etsy.com/shop/MatthewLHornbostel/

Like this painting, or a brand new second set of model buildings, which will be visible in a preview image very shortly on NScaleScenery.com! (in the next 36 hrs! with the actual sale listings across multiple model scales posted for sale on Etsy within 36hrs after that!) This is a big deal! So much has been in the works here these last few weeks and I am hoping that as the results of that effort start to go public you will be thrilled by it all! 😀


BRIEF UPDATE, JUNE 2021

I am working on a lot of different things, but the unavoidable result of that is that each individual effort progresses more slowly. That said, here’s a breakdown of where things stand:

  1. Microtasks. These have become higher-priority as I’ve found some work [off and on] that pays more, as in an average of $7.20/hour. And it’s work that’s available about half the time, each week so… I’ve made $400+ so far this year doing that, most of it since mid-May. I wouldn’t go so far as to call it earth-shattering, or life-changing, but rather pathetically this – minimum-wage part-time work – has a better pay rate than anything I’ve ever really landed in my life before.
  2. Miniature papercraft. I’m updating it a bit in the next couple days with a modest amount of new material tacked onto existing listings. You’ll see more soon. And best part is I do actually have a large-format printer with fantastic print quality, it can go up to 13″ by 19″ poster size. This means my papercraft will be available in TT and HO scales soon and not just the smaller scales (T, Z, N).
Nigel’s Pub, with an optional ‘outdoor seating’ addition. One of several new structures being tacked onto the British papercraft set in the next few days, across multiple scales of printable papercraft. Is there any name more stereotypically British than Nigel? Certainly not a name that is at all common in the USA!

3. Blood… the blood particle effects I have for free on Itch.IO just got an update. And it’s one of a number of updates showing up over the next week there. Watch for about 30-40 more assets to be added across some of my texture and 3d asset packs before the July 4th sale. WHICH IS ONLY ACTIVE FOR ONE DAY – JULY 4, 2021! DON’T FORGET IT!

Blood. For all the horror fans on Itch.IO.

Speaking of July 4 – I absolutely am working towards a gigantic sale on Etsy that will coincide with the Itch one and it’ll be good too. And though promotional efforts have been sort of modest this past month, they’re likely to be substantial starting a couple of days from now.

As in, I’ll be spending approx. $55 on ad campaigns, just between now and the end of the July 4 sale. That is, $35 over the two weeks leading up to that date and $20 on the day itself. It’s extremely likely to produce massive results based on past test runs.

Recall that in the past three years, between Etsy and Itch.IO, I’ve made over 60 individual sales worth over $500 total… almost all of them the direct result of active ad campaigns that were about $150 in all. So given that track record, I figure making over a dozen sales across these two venues in one day… July 4th… is fairly likely. This also means that some of the popular oft-viewed, oft-favorited listings on Etsy should finally sell by the end of that day. If you want them, but have been holding off… seriously, grab them now before someone else does! (Or take a chance on that, and wait until the morning of July 4th, and get the item you want then at 20% off if it happens to still be there.).

In preparation for the new sale I’ll be increasing the total listing count on Etsy to over 20 total listings, 20 different listed items. Granted, some of the new listings will be print stuff – the model railroading stuff appearing in a couple of larger scales they have not yet appeared in. But there will also be some new paintings showing up by the start of the sale.

Final notes: I am still working on both “Miniature Multiverse” and “Panoramic Worlds HD”. As for the latter – in the past month I’ve scrapped the old scene load/unload system and set up a new one with nicer loading screens, I implemented ad and ad-free versions of that loading-screen transition, did some playtesting, identified some situational bugs and fixed most of them, did a bit more graphics polishing in various spots, and in another few days will be doing further playtesting with a handful of other people (mostly close family) and will note any glitches/bugs they find, or any places that are confusing or that get them stuck. I’ll try to fix whatever issues they find, and also will post some trailer and video material on the web (Youtube, Vimeo, the PWHD website, the Itch.IO page, etc.)

Despite numerous failed deadlines, many delays and numerous bugs found and quashed, now I am still very optimistic that it’ll be out there by the time the sale hits. As in, during the week leading into the sale. Keep an eye out for that! It shouldn’t be more than 12 days off now!

Also, I’m working on a MAJOR update for HornbostelVideos.com to go live after that sale, some time in early July. Just know that that is still in the works. I want a lot more of my archived video content accessible but… still, not everything. There are basically going to be several tiers/categories of stuff for legal and other reasons.

A few brief updates [mid-April 2021]

  1. Panoramic Worlds has been fast-tracked but despite a lot of work is not yet released. I’d expect it to be available by the end of April 2021 though. See: PanoramicWorlds.com
  2. A massive and sustained ad campaign is moving forward. It includes a few relatively niche banner-ad networks, mainly an additional $40+ ad spend on Comic Ad Network over the next 60 days, which seems to be a natural successor to the defunct “Project Wonderful” in that I’m optimizing my ad spend well enough to get targeted clicks to Etsy, Itch.IO, etc, for about 20-25% the cost that would be involved in a typical FB/Twitter/Google ad campaign of similar effectiveness. I won’t be at all surprised if there are well over a thousand real people who show up to my online venues and sites in that timeframe. This is combined with online forum activity [signature banners and links] and YouTube and social media group comments. Such activity is proving very effective at finding interested [relevant] people who actually want the types of items I have to sell.
  3. I’ve been posting more items on Etsy and that’s going to expand further over the second half of April. For example, these artworks that have begun gaining a bit of attention:
A floral artwork priced at under $10. 12″ by 16″, original and handmade.

Paris street scene, $15 on Etsy. 18″ by 24″ original acrylic, on stretched canvas.

Finally, let’s note that I’ve done a ton of mTurk work over the course of this year so far. As in, $4-5 per hour worked, and a total amount of over $130 so far in 2021.

This -among other improvements – has helped stabilize things and I’m optimistic that there won’t be any further future issues with domains going down, or Etsy shop closures, due to lag in paying related bills.

Watch for some cool things to happen over the rest of 2021!

New Etsy art items & more

Quick updates:

  1. I have listed two new paintings on Etsy. European scenes, acrylic, big ones. And there is a sale scheduled there (Feb. 4-14) but it is now effectively not only over, but there’s a weird issue with my Etsy shop by the end of that sale that’s led to it being shut down / suspended for a few days. I should have it back up very soon though. https://www.etsy.com/shop/MatthewLHornbostel
  2. While no ‘Valentines Sale’ is technically planned for itch.IO, I will be actively discounting everything for the recently announced ‘Lunar New Year sale’ which spans a week that includes Valentine’s Day and begins Feb. 8. I will use that sale to support people around the world who are in need, eg this one focuses on charitable donations, and I give a lot of what is raised to those who need the money more than I do. Take a look at that sale here: https://itch.io/s/45319/93-off-sale-2000-assets-for-097
Montenegro coastal scene in acrylic – a painting on Etsy.
Another item new on Etsy now.

A final note – as some sort of apology for anyone who had issues with the sale on Etsy… I will be running more sales in the future for St. Patrick’s Day 2021 [From Mar. 10 to Mar. 17] and Easter 2021. [April 2 – 8] and will be careful not to mess those up.

There’ll be new content posted on both Etsy and Itch.IO by then too.

Like:

-an early release version of Panoramic Worlds and more material on the ‘minigames’ page, plus a bit of new stock media added to existing collections, on itch.IO

-Some new artworks beyond these recently revealed ones, plus some new print products, including the miniature papercraft efforts mentioned earlier.

-Also, expect a reviving of my eBay shop by early April if all this goes well. I might also be revealing more of a weird side project of mine then, too [Redeemer historic church tour in 3d] potentially.

ONE MORE TIME: Remember that the Itch.IO sale, at the time of this post update, has less than 32 hours left. If you want to support my continuing work, and help people in need as well, while getting an amazing bargain along with that, it’s about as good a chance as you’ll ever see here.

https://itch.io/s/45319/93-off-sale-2000-assets-for-097

Papercraft miniatures

I’m moving forward on a range of print products for sale on Etsy.

Art prints, posters, booklets, and – interestingly – papercraft miniature designs for use in model railroads and other scale models.

Related to that news, I’ve redesigned NScaleScenery.com, a long-dormant website, with a new layout and new content. Take a look at that if interested.

Some products, we’ll note, won’t be active until I have a high-quality large-format printer at home. So don’t expect big poster art or cardstock print sets above N scale until about a month or two from now.

The plan as it currently stands:

N, Z, T scale papercraft designs, the first British set anyway, will all be finalized and all listed – I’m pretty sure – within the next 48 hrs. The N scale listings already are viewable on Etsy.

I’m continuing to make some slight adjustments and these explain the occasional inconsistencies in the existing posted photos on Etsy. The clock on the ‘town hall’ building is now smaller, and not oversized. The church is being reworked to change the tower to a [more conventional looking] bell tower. And print contrast and sharpness has improved due to a few recent changes as well. Expect the showcase photos to be updated in the next day or two to reflect the last-minute improvements.

Posters and booklets are a ways off, but I can say that the booklets are VERY extensive and cover a vast range of my artworks over the past 20 years, in four volumes, and they’ll include a great deal of material not accessible to the public elsewhere. Some really cool and quirky stuff will be shown there. There was a cover design rendered in 3d for this, that incidentally is viewable and has been for some time, somewhere on one of my Pinterest boards. It’s the design titled ‘The Triumphant Artist’.

Posters – I noticed that creative maps are popular on Etsy and I’m well aware that the ‘cartoony’ stylized depictions of states, cities, and the landmarks within them, are perennial print sellers. I have been developing a concept of ‘3d-rendered’ versions of those sorts of things. The first one I’m doing? Texas, as it’s a huge state with a lot in it, and it’s a place that has a sort of independent state-pride streak that few other states have. So I’ve taken it upon myself to create a map graphic in 3d, complete with dozens of notable landmarks depicted in a somewhat stylized sort of 3d style, relatively prominent form all over the 3d, topographically realistic terrain. The map as a whole is very high quality, purely in pixel count terms we’re talking about a resolution of the source digital file, that is over 24k total image resolution. In other words, sharp and packed with details even though it’s covering an entire 13″ by 19″ poster surface!

More European building-set designs for papercrafters will arrive on Etsy in time for Valentine’s Day in February, potentially including some of the following:

-French city and rural buildings like those seen in Paris.

Amsterdam styled colorful buildings. And a windmill?

-Swiss Alps, architecture

-Venetian / Italian coastal town architecture

-Greek architecture as typical of places like Santorini, plus some ruins.

-Castles, with modular walls and drawbridges, of a generically Western-European sort, complete with banners and other medieval detailing.

If the miniatures sell decently out of the gate (even despite a few issues admittedly at the start) I might be able to justify expanding the product line to include HO and O scale by the end of February. I will also make an effort, in that event, to add other parts of the world beyond the European styles I’ve started this with. If you’re wondering what all this looks like, here’s one of the early diorama photos I’ve posted:

N scale diorama with some of my [admittedly somewhat shoddily assembled] buildings.

I encourage you to check the new website:

www.NScaleScenery.com

And maybe browse Etsy for cool new products this next month? There will be some interesting new things there, and yes, including a few new handmade original artworks soon as well. I haven’t given up painting!:

Etsy – watch for a new sale to start in early February up through Valentine’s Day!

In answer to a couple of recent queries:

No, no sale for Valentine’s Day on Itch.IO – sorry. But I haven’t stopped work on the stock media or the indie game dev stuff. Far from it! Right now, in fact, I’m about to submit the first collection of my stock media content to the Unity Asset Store! And then on the game dev side, well, just know there’s a great deal going on there too, and while I failed to post much new in December-January there should be some major updates put online for all to see, by late February, including many new images, GIFs, and video content as well. There’s a ton of work going into those games but right now the public-facing focus is squarely on Etsy momentum and print products, and I’m really hoping that goes well.

Christmas 2020 to New Year 2021

Happy Holidays / Merry Christmas, to all of you out there.

We’ve – that is, my family the Hornbostels – had a pretty small holiday celebration due to the 2020 pandemic but hopefully, next year will be better?

Anyway: A few notes as of late December 2020:

– a modest volume of about another dozen additional textures have been added to the 2020 texture asset pack.

-a batch of minor updates (new 3d assets) has been added across various 3d asset collections. (well over half a dozen new 3d objects)

-A set of new artworks have been posted on Etsy lately with another one or two at least, likely to show up around the end of December 2020 and a few more beyond that in January, bringing the total count above 15 (which is still admittedly a small inventory as far as Etsy shops go)

Flower, dropped in rainfall

Amazon Rainforest

-I’m making a launch of much of my Itch.IO stock media on Unity’s asset store a priority during the next month or so, but that doesn’t mean it’ll get approved immediately or all at once. I would not expect any of that to go live until the end of January at the earliest. And if the first batch of the content’s rejected for some trivial formatting reason I’m missing, maybe even later.

-Next planned update to Itch before the current Christmas to New Year sale ends on January 3rd, is more about game productions than actual fresh stock media. I am trying to, even if the games themselves still need a lot of work still before launch, at least set up a bunch of new GIFs, video, stills, etc, relating to the game dev projects so the pages reflect the current state of those projects – especially a lot of materials relating to the four minigames that have been teased forever with nothing new to see – and a lot of that should show up in the next few days, by Dec. 31.

-I’ve been running a ton of lean, efficient ad campaigns quietly for the past 50 days and they seem to be generating escalating levels of good-quality traffic on Itch.IO… at a rate of at least 40 new visitors a week. These campaigns will be expanding in rate of acquired traffic at least 4-5x from tonight through to the end of the sale. To put the data in perspective: expect close to 200 more people to visit my Itch shop by the end of this sale. But traffic’s never been my Itch shop’s problem. I’ve had 5000+ visitors since the shop opened. The issue is not sales either, though that’s sort of an issue. But I’ve made over 40 sales there total, and at least half of those have been in the year 2020. No, the real issue is a lack of useful feedback from customers. I have never seen any of my asset packs actually reviewed. Not once. I’ve had two commenters and that is basically it. And one of the two comments was to let me know that there was a link defect in some of my .MTL files. (I’ve since fixed that everywhere it was an issue.) So I’m convinced that if a bit more feedback arrives from buyers, it’ll massively improve the rate at which visitors become buyers, buyers respond to the product with additional comments, ideas, suggestions, and/or reviews, and that? That could cause a massive deluge of new activity there. It could be a positive cycle that means the whole endeavor grows on an unprecedented scale. So I’m really hoping that works out soon. It’s why I am running this campaign but… also why I’m offering this: for every bit of feedback left on my Itch pages from December 2020 to March 2021, I promise another 3d asset posted for free to everyone. Note, at least four of those itch pages have free downloadable stuff already that can be reviewed or commented on. So if even 10% of the people who download there, and 10% of my buyers, leave feedback in the next 3 months, that equals – likely – between 12 and 25 free assets posted as a result. When I say ‘asset’ I don’t just mean a singular file but either: [a seamless texture map + any other useful related maps for PBR use] or [a 3d mesh in .FBX and .OBJ format plus a custom-designed PNG texture map UV-mapped onto it.]

Whether any of that works out in a big way, is up to all of you.

HERE ARE THE RELATED LINKS:

https://www.etsy.com/shop/MatthewLHornbostel

https://matthornb.itch.io/

Halloween Sale 2020

New asset pack – Street details
A mailbox from ‘Street Details’ asset pack.
Fire hydrant from the same new asset pack
Free bonus 3d asset pack, .FBX and .OBJ assets, decals, and textures released for the Halloween Sale.

Acrylic forest Artwork – one of several new items posted on Etsy leading up to the sale.

So basically here’s where things stand:

I’ve hoped for a truly massive pile of orders placed over the Etsy / Itch Halloween sale [Oct. 27th to Nov. 3] but the response has been… less than stellar so far.

Granted, there have been a few dozen visitors showing up on https://matthornb.itch.io during this event, but generally, this sale underscores what I’ve been sensing for a while, namely that the itch asset-pack stuff is not working and neither is my Etsy stuff, for the most part. My inclination at this moment is to minimize further future updates to that material and focus almost entirely on actual gamedev efforts on Itch [and also on GameJolt and Steam].

Now, if the goals are still reached unexpectedly [anything close to the $250 sales total target] I’ll still make major stock media updates, but if things continue to underwhelm I’ll probably limit that. Instead I’ll focus this month of November on earnings in more reliable venues [eg microtasking like mTurk even though the tasks available pay only $1-3 per hour most of the time] instead of focusing on making added asset pack content since clearly not many people are interested in that anyway.

Here is the likely scenario assuming the sale continues to fail badly:

—Late 2020, focus on microtasks, tedious stuff that could pull in about $250 – $300 more by year end, plus a few small updates to Itch.IO asset packs, consisting of about 15 more 3d assets and 20 more texture maps.

–Q1 2021, I’d get the promised minigames all out there. I’m going with free and paid variants of these. The paid variants are usually a bit higher res graphically with a few more cosmetic options, but otherwise the same.

–Q2 2021, Panoramic Worlds [both free and paid versions] launched.

–Q3 2021, Miniature Multiverse released.

—Q4 2021, Vivid Minigolf released.

-Early 2022 focus on a few freebies including the Redeemer VR tour, the fangames, etc. But only if things have gone well enough on the commercial releases to take this stuff off the backburner in between the first wave of games and the later reworking of Isola for realtime 3d by late 2022.

If the sale suddenly improves and unexpectedly goes really well by the time it ends on Nov. 3, all this changes a bit:

-Late 2020 would be focused on more game assets, and releasing those to all asset-pack buyers, including 50+ new 3d assets, 100+ new texture maps, and some Unity-compatibility updates. This would all ramp up into sales on Thanksgiving and Christmas 2020 which in this scenario would be actively promoted like this current Halloween sale has been. If the Halloween sale surprises me and goes well by the end that’d bode well for the other 2020 sales onwards as well, which would mean I’d have the minigames, Panoramic Worlds, Miniature Multiverse, Vivid Minigolf all launched by August of 2021 and the rest of it by December 2021. I think this really is possible but at this juncture it seems less and less likely to work. I keep pointing this out but… if I had even another $100 a month across all these sources, it’d more than double my gamedev budget per year, AND speed up the production by about 40-50% simply due to my not diverting time to the aforementioned low-wage microtasks. Every dollar you spend on my stores speeds up development of my actual creative work by roughly one hour. Really.

Crowdsourced Adventure

A new domain – and a new game – are active right now.

CrowdsourcedAdventure.com.

The site includes a small ‘Myst like’ gameworld with four simple puzzles. It’s playable right now. [As of Aug. 4, 2020] and between active player support via Ko-fi, and more passive indirect player support via banner ads, I’m hoping to raise a ton of cash not merely to finance the development of the game over time – which I’ll do at a ridiculously low pay rate – but also to give to worthwhile charitable causes, and creative productions, beyond my own in the the broader gaming scene.

All Ko-fi support – every $4 – backing this also gives you as a supporter some cool benefits, not least the entire set of the stock media and other content I have on my itch.io page. [a $14.45 value] plus you’ll be able to contribute ideas of things you want in the future worlds of the game. [And you can have your text message added into the game, 30 character limit, could be your name, username, a URL, whatever.

For those who are wondering when my next sale is, it’s on Labor Day 2020.

Check my Etsy and Itch.IO shops then. There’ll be some fantastic discounts that day only, [Sept. 7, 2020, for those unclear on when Labor Day is.]

Etsy and Itch.IO [minor updates]

A little bird peering through a window at a floral vase. Acrylic artwork, on sale currently [Etsy]
Landscape with wildflowers. Also on Etsy.

Basically, the good news is that I’m posting a LOT of new art items on Etsy over the course of this week. The two seen above are just the start. There’s a sale arriving on Itch.IO later this month and a lot going on on Etsy too, and I’m promoting both venues very heavily.

I’ve ordered a fresh batch of stretched canvases, about 20 of them (!) and some of those are 18×24 inches – I also have 25-packs of 16×20 inch and 18×24 inch shipping containers/mailers and a ton of bubble wrap and packing tape ready to go. On top of all of this, a $30 ad campaign has begun [between Etsy’s own ads and some other fine-tuned banner ad campaigns] that should result in approx. 450,000 impressions [ie. almost half a million people across the internet will see my ads] and, even with an expected CTR (click through rate) of only around 0.1-0.3%, that’s still hundreds of visitors showing up on my Etsy storefront. This campaign should be running from June 6-June 26 roughly, and what that means is if you were on the fence about buying something from me on Etsy, GRAB IT NOW.

Especially given that I’ve refined my pricing to take cheaper sourcing of bulk art supplies into account and reduced my effective pay level to a bit below $2/hr on Etsy artworks. Everything’s cheaper than usual right now. It’ll especially drop in price noticeably – an additional 15% – at the same time my Itch.IO sale is active [June 21 to July 4] so keep an eye on that!

ETSY SALE – June 21 to July 4, 2020!

ITCH.IO SALE [93% OFF!] – June 21 – July 4th, 2020!

I’ve also been very active on social platforms lately including YouTube. I comment on blogs, forums, YouTube videos, social media. I’ve spent hours posting replies and hyping all this stuff that’s going to happen. I’m trying to make it take off in a big way. So if you don’t buy the item you want on Etsy now, you’ll probably lose it as it’s very likely that someone else will claim it where you hesitated. And if they don’t, eventually it might end up in a bundle on eBay [some of the older items I have had on Etsy for a while will shift to eBay soon after the sale end on July 4th, 2020]

Now for the downside of this frenzy – my ‘minigames’ are being pushed back on itch.io. I’d indicated an attempt to release a set of four minigames by late July 2020 and that won’t happen. It’s unrealistic given that the first half of June is going into making art for a giant Etsy sale, and much of the third week of June into modest updates to some 3d asset and texture asset content on itch.

So what should you expect in game development terms if I’m focusing on Etsy art / stock media updates primarily in June?

Tricky – I still have a few bugs to quash and things to implement in each of those games, and if the bugs are not easily fixable this may get delayed further, but the basic expectation here is that ‘Spiral Skies’ goes live by July 4th, 2020 in both its SD and HD premium forms, plus there’ll be a lot of new teaser / preview material for other game projects posted by then as well.

I think Easely needs another week or so of actual dev work, eRacer two weeks, Vortex 2.5-3 weeks. That’s ideal, and that’s if I don’t run into last-minute barriers. The new Panoramic Worlds has about a month of additional work involved before launch. Same with Vivid Minigolf 2, and Miniature Multiverse has about three or four months of development work to go. So, in theory at least, these games can all be launched by the end of 2020.

In practice, that might not be feasible. Funding’s a persistent issue, and if this Etsy sale is successful, along with the Itch sale in late June, I can still get these games all done this year. I’d love that. I am hoping to raise around $400-500 between those two efforts. That’d actually recover the time this month that I will have spent painting (and then some) as I would be able to focus on gamedev pretty near full time, and would not be stuck doing $2-4 per hour microtasks at all. If these sales fail utterly despite all my efforts, however, I would expect only some of these games to be out by end of year, and others not until early 2021.

The relevant game pages on Itch will soon reflect this.

TriumphantArtists.com major update [2020]

The overhaul of TriumphantArtists.com has finally happened.

Go to the main page, hit the refresh symbol on your browser, and view the new version of the site!

Also, lots of other stuff is in the works, including an overhaul of HornbostelVideos.com soon, so keep an eye out for that in a few weeks.

The stock footage stuff on https://matthornb.itch.io saw an ‘Earth Day’ sale recently, but that shop (and my Etsy shop) will have sales for Mothers’ Day, and Memorial Day weekend soon so if you missed the sale recently don’t feel too bad.