I am considering reopening Etsy printing services during Spring 2023 after all the moving is complete, ie by May 2023.
-Minimal promotion of the Etsy shop. My aim is less to aggressively expand to new buyers who may or may not be happy with my work, and instead to focus on continuing fulfilling orders for the 50 or so repeat buyers who have generally been happy with what I’ve done and are usually easy to work with. These people have asked me to return and I’m genuinely considering doing so.
I spent *hundreds* promoting my Etsy in 2022 and many of the people who were drawn in were upset with the outcome for various often finicky reasons, demanded refunds. So by limiting active promotion, I not only expect to have a higher proportion of happy customers, and fewer upset one off people, but less promotional cost as well. This all makes the shop more likely consistently profitable and well regarded even if its rate of growth is limited, for 2023.
-Other notes, I still have a Greek papercraft kit in development, and several potential paintings. So the reopened physical items are not just shipped prints, BTW, they include the papercraft and handmade art as well – and better still, other new products that may surprise everyone. The copy paper will soon have a 13*19 option, a new cutting system for arbitrary sizes of prints will soon exist, there may even be a precut option for papercraft kits* pre scored with a Cricut!
Longer term, sizes above 13*19 are also possible. That will take a while to happen though. I do have plans to someday acquire a printer capable of printing up to 24″ by 48″, among other pretty cool things.
In other news: Yes, Vivid Minigolf is moving forward, yes it will be released by end of May 2023 barring a surprise huge setback. And while I am starting off with Steam, Itch.IO, Gamejolt… I may be adding the Epic Games Store to that list. Epic’s storefront is pretty huge, they’re making entry easier for indies now, and they only take 12% of sales, vs. 30% on Steam. So they will be a serious option to look at.
Prior to any of that: March 17, that’s six days from now, is St. Patrick’s Day, and on that day, just for 24 hrs, I’ll be doing another giant bundle sale through Itch.IO. Check that out here.
That is also when something new and cool might happen – that day may yet see:
-a patch and update to the furniture collection of 3d assets. (very likely, near certain)
-some new imagery relating to Vivid Minigolf (very likely)
-maybe even the launch, finally, of a Vivid Minigolf Steam Page? (somewhat likely)
That particular sale event could be really big for a few reasons. But mainly the fact that I’ve backed it with a $20 ad campaign and also some free link building efforts – posts on social media, YouTube comments, forum signatures, etc.
There’s also a little page on this site that’s seen a hundred views to date, focused on this exact sale event:
The shippable items on Etsy are gone and I’m sure many of you noticed that.
At the moment only digital delivery products are still present there.
Maybe you are upset by this and want them back – I may offer them again at some point but no guarantees for now. If they do reappear that might be mostly on this site (the HornbostelProductions.com shop) instead of Etsy. That would mean similar pricing but more profitability as it would be outside of Etsy’s steadily rising fee structure.
Why would I ditch an Etsy product line that was taking off and proving highly successful? Well, there are three major reasons.
Etsy printing services are not super creative and not what I most want to be doing. Cutting that off allows me to focus more of my time on other projects. For example, game dev stuff, and the imminent launch of a massively expanded HornbostelVideos website.
Etsy wasn’t only time consuming, it was a bit stressful trying to ship batches of packages out on a daily basis. Other (digital) products are different in that I can step back from working on them when I’m getting upset/stressed instead of feeling like I have to keep working through the misery to get stuff out for the mail truck when it swings by.
Final note there is the fact that this year I’ll be moving to a new house. It’s in Sewickley, PA. So that move is going to disrupt any possible work and shipping regardless for the next 2-3 months.
I don’t need the Etsy money at this point, not really. I’ve gotten a mild boost in income in spots outside of Etsy so will likely be able to leverage THAT now instead of Etsy print sales and still make nearly the same amount. It’s enough cash saved or flowing in that I am in a good spot to complete things like Vivid Minigolf. That project, has two courses I still haven’t yet built or implemented, plus various remaining minor bugs across otherwise completed ones. But if I push on that now I can definitely still get it onto Steam by mid March 2023. For various reasons, I will ignore mainstream advice relating to Steam releases. There have been talks about how ‘optimal pricing’ for indie games is $15-20. Now in this case, I don’t care if the cash coming in is ‘optimal’. I mostly just want the game to be accessible and playable for people and I want players to have fun. I considered a $5.99 price point for a while but have shifted my views on this. Current price point at launch is now likely to be in the $3 range instead.
Vivid Minigolf launch is early 2023, on Itch.IO and Steam at a price of $2.75. It will go on sale too with increasingly solid discounts as months pass, eventually dropping as much as 75-80% off which is to say, about 50 cents. Plus there will be DLC every once in a while, at no additional cost. There will also be a free version on the game’s official site which lags roughly a year behind the paid version in content terms. And it has a few ads spaced around it on the webpage. When the game first launches that free version will have one course included, so for the first year it’s essentially a demo. But at the end of year one, by that point the Steam version will have some free DLC and the free version will lag behind said DLC and just have the core seven courses. And so on. Eventually, by 2026 or 2027, DLC updates will likely be over and the free version will fully catch up with the paid one and at that point the ‘paid’ Steam game will go freeware. It’s up to you whether paying $2.75 at launch is worth it, or under $1 about nine months after that, or NOTHING AT ALL but you would need to wait four years.
Astounding Worlds (previously Panoramic Worlds) is now set up for status as an Itch.IO and AstoundingWorlds.com exclusive, free plus optional tip on Itch.Io, and free with a few ads on the official site. That and the minigames like Spiral Skies, Easely, Eracer, and Vortex, all will go live in Summer 2023. The entire batch will be accessible for $1 on Itch (or) free with ads on the official game site in the case of Astounding Worlds.
Miniature Multiverse should be ready to launch by November 2023. It will be priced similarly to Vivid Minigolf.
After all that, who knows? I’m open to going heavily into reimagining other backburner projects from World Pinball to Isola, to a Troop 4 adventure and some fangame stuff.
But the bottom line on all of this is it’s all greenlit and moving forward faster now. I can afford to get all these projects done. Watch for exciting updates ahead!
I used to *still* be renewing some of my domains through HostGator still (because those jerks won’t let me transfer them, and now their system’s so broken that the ability to renew the domains no longer exists in any functional form.)
So the reality here is that many of my domain names will be expiring over the next few months.
New (replacement) domain names will be announced here later but for now I’m keeping the new names quiet until they’re successfully registered. Keep in mind though that some of the core domains remain, including HornbostelProductions.com, HornbostelVideos.com, and TriumphantArtists.com. Those three I can guarantee will not change.
As far as the web network in general, I intend to redesign pretty much every single site in it over the next month. I’m already starting that process with what will be the replacement for RedeemerDocumentary.com, RedeemerChurch3d.com [domain acquired, site not all there yet]. This site will now be focused less on any history I had with that or other churches, and more on the 3d reconstruction project related to the church structure.
HornbostelVideos.com will be reworked with WordPress and will look a lot more YouTube-y with a far more modular layout that will make it simpler for me to integrate new video content there periodically over time.
Many of my domains will soon face other changes as well – more consistent and faster-loading banner ad code for example, integrated into [nearly] every page of the network with only a few exceptions. I’m well aware that despite all odds, some of my sites, this one included, are in the top 2 million most visited on the entire internet, according to the likes of Alexa, and should [in theory] be generating a few dollars/day per site, just by existing, and having a few ad slots on them. And as much as I dislike that, I’ll be going along with it, though I will try to minimize the disruptiveness of such ads. No pop-ups or pop-unders, just an embedded banner here and there. If this succeeds to any reasonable extent, it might be key to making the likes of HornbostelVideos.com viable. I have a plan in place for releasing almost my entire past video library there, and that plan should finally be live later this month [here’s hoping, anyway]
Other key updates?Etsy has stabilized nicely, and the shop there continues to gain ground with over 80 positive reviews, and I’ll be posting a few new paintings and other things there soon even though it’s obvious that the affordable printing services are mostly what is successful there. Itch.IO is starting to boom but the July 4th promo did not have the viral impact I hoped it would – I had $25 worth of gift cards ready to hand out and… people didn’t do what was needed to claim them. All the same, the core campaign did draw a few hundred people to the shop and resulted in a small number of sales. So hopefully, things will continue to grow there, and I do have three ratings/reviews there now so the shop is developing a positive reputation finally instead of the ‘no reputation at all’ it had for years. I’m still trying to get a list of things out there by end of summer, including two new VFX packs and a texture collection, more 3d assets, maybe even a game or two if things go smoothly enough.
Right now, my Etsy shop is facing a mess. There are so many people who have placed orders the last month that it reached a point where I was entirely unable to keep up.
The result? Many orders delayed and often partially or fully refunded as apology. By Mar. 20, 2022, the shop was closed, ‘on vacation’ and my message saying why was fairly blunt. It was mostly due to the overwhelming surge of sales that had finally hit a tipping point – I could not keep up even with repeated all nighters. The stress, sleep loss, etc, causing tears coming and going in waves and eventually, at a certain point, thoughts about suicide.
So the shop got shut down for a temporary span, which let me scramble to wrap up all the backlogged and often very delayed orders. When will this Etsy shop reopen? Maybe mid April roughly. The refunds to impatient buyers have erased all gains for March 2022. Hundreds of hours of effort and nothing earned, a pretty typical fail for me really historically. When the shop reopens, it will have prices that are typically 10-15% higher. That may make it sustainable, for a while longer, maybe. But the pricing has been increased 2-3% a month each month since November and still every month has more customers place orders there than the month before. 2022, the three months of madness so far, saw more sales on Etsy than the six preceding years of sales combined.
I will not meaningfully discount or set sales there again for some time.
Itch.Io, however, will be seeing a deep sale for Easter 2022. I hope that it goes well, certainly I have indications that itch is the next Etsy for me finally, just as Etsy promised to be my ‘next eBay’.
It is a recurring pattern, where I promote a shop and its stellar array of unique, labor intensive, and insanely underpriced products incessantly for years and have tens of thousands of visitors and not one buys a damn thing until at some point one person does and reviews what was purchased. Then another, then another. With rising frequency and fervor, this escalates extremely rapidly. I start steadily raising prices and it still continues exploding exponentially. At some point I become swamped and maybe, even have to shut the shop down or at least most of the listings to save my sanity, any shred of it still there.
I think eBay hit that crisis point at least a little slowly. Etsy it happened faster.
I have 410 positive ratings on eBay, 74 positive now on Etsy. Two now on itch.io. No negative reviews anywhere on any of the shops I have run, aside from a single bad rating that changed following a full refund and apology.
eBay crashed and burned in early 2020, Etsy may still fall apart this year…
Itch hasn’t even exploded much quite yet. But it may very soon now that the first couple ratings are there, because usually on my shops that’s when things start escalating faster and faster. Some of you should seriously grab that stuff while the entire contents of the shop are on sale, all bundled for a single dollar, before I am possibly forced to begin raising the prices like what I did on Etsy… and eBay before that. Just pointing this out…
Visit the itch shop maybe during the next (Easter – April 14-17, 2022) sale when it is all still hitting over 90+% off discounts. There is an amazing bundle arriving soon.
My Etsy shop from 2011-2018, zero sales. 2019, one sale and a positive review which I was quite grateful for. 2020, nine sales. 2021 prior to November, 16 sales. Then came this month, seven sales just this month! And ten reviews now too, all of them glowing five-star reviews!
Now, given enough time it could still unravel due to unreasonable behavior by enough buyers like my eBay shop has. On eBay circa 2020 I pretty much gave up on that… eBay by 2020 I spent hundreds of hours working and was losing money doing so, due to a combination of a flawed and overly generous and too trusting, business model and an alarmingly high proportion of unreasonable customers who were essentially trying to scam me. They would order a personalized artwork, when it arrived they would claim it was damaged or that it was not what they wanted, and threaten to give a scathing review unless there was a full refund. I kept my 100% positive feedback score but only because I was caving to all of these people. It sucked and it has caused me to make three clear determinations – one being no more time consuming personalized art for buyers in most cases unless the buyer has proven exceptionally reasonable through a series of previous orders. Two, is that eBay’s become too much of a cesspool and I don’t want to be an art seller there anymore, though occasionally I still use the platform to buy and sell other things. Three, that I need to enact refund policies that are not excessively trusting and generous, and price just enough profit margin in to survive and still profit despite the few who do still somehow manage to exploit me.
I still believe most buyers are genuine. I still charge less than a typical vendor, and my effective pay per hour remains well below minimum wage doing this. But it’s now not so low that it can be entirely cancelled out for the entire year if a few sales go sideways!
I was not convinced to set the current boundaries because of my own greed or any such thing. Actually, what finally convinced me to do it was the well being of the customers, who wanted timely response and delivery, wanted a growing roster of promising new products from me, wanted my venue to survive and grow because that was good not just for me but for them! And if the shops don’t remain viable that all goes down the tubes so… there is good reason to do what I need to do to make this all sustainable and able to expand.
I have a TON of new things I want to do in the near future. Not all of them make sense as Etsy products but many do. Some – digital games and gamedev asset packs, mainly – are going to be launched mainly on Itch.IO instead, or even Steam. But Itch.IO, despite longstanding efforts to gain reviews and sales there, has yet to really be viable. My Itch.IO profile still lacks the key first review or reviews which is perhaps necessary to get momentum going there.
So here is the plan for late 2021:
-games, a few of my small or midsized projects, will launch on Itch and Steam by end of year. That will likely drive activity to my Itch profile more than asset packs ever could. And it is something I’ve been working towards for an awfully long time regardless.
-asset packs shifting to become accessible outside Itch.IO, including Unity Asset Store submissions and a big complete asset pack collection on DVD and digital download, posted as a product on Etsy.
-Etsy things that are working will be built further if the prints continue to sell well, more print product options, like glossy photo prints, prints on normal weight copy paper, more size options, etc. Likewise, even more colorful and charming miniature papercraft kits based on even more architectural styles.
-sales will continue on Etsy. November 17-30 is now a planned sale range and all the papercraft items will be 40% off, all the other items 25% off, so should be pretty amazing. And there will be another sale leading into Christmas, if you want to cut shipment of things that close! (Dec. 10-18, 2021)
-sales also on Itch.Io. As in… Nov. 20-30, and Dec. 20-Jan. 2, 2022. So that is also going to happen.
The Etsy Labor Day sale was not super successful. Indeed, the data-recovery efforts mentioned earlier – getting new external hard drive storage media and downloading cloud backup files back to local storage where they can again be used… plus some other assorted work, costs and issues resulted in delayed payment of a few bills and certain things going down visibly, including the Etsy shop itself for a few days post-sale, and the website MiniatureMultiverse.com which hit its expiry date but was still well within the ten-day grace period when I renewed the domain. Both bills have since been covered and things have indeed stabilized around here.
While customers online have continued to buy things at a gradually growing rate, the really key thing here has been the support of family and in-person connections. I am being paid by my sister Katie to do videography at her upcoming wedding, for example, and am assisting my dad with illustrations on his workbook (a church small-group workbook he’s putting together based on the Spirit of the Disciplines by Dallas Willard, I’ll show some of that later…) and all of that I’ve been really trying to do well. I’ll show more of that material soon. In practice, that means over $300 made in the past week between those things and a few sales online.
I’m even doing 3d-animated menu stuff for Katie’s wedding DVD and BluRay, based on what her wedding and reception sites look like:
It’s not enough pay to be outright transformative, but it absolutely did get things back on track a bit and it did allow me to cover some new stuff which will result in some things moving forward a bit more. I’m optimistic now, for example, that the stock-media packs I’d planned will be available by Halloween 2021, along with an initial launch of Panoramic Worlds. I’ll also have the first asset pack of mine on Unity’s Asset Store by then, assuming they actually have enough sense to see that it’s good, and approve it.
I am actively making more artworks, listing them on Etsy. Don’t be surprised if there are over 45 listings total on the shop by November 2021… and over 60 by the end of 2021.
That will be not just MANY paintings but also a LOT more papercraft listings showcased with some lovely new dioramas – the urban inspirations for the new sets are Venice, Paris and Amsterdam, so that gives you some sense of what’s planned by end of 2021. I may even have a couple of Greek sets up by the end of the year with both modern Greek structures and ancient Greco-Roman ruins and structures. In case you wanted to make an ancient Rome or Athens and not just stuff from the medieval or later eras. There are a bunch of mini supplies inbound largely for this purpose and a number of those materials may yet find secondary use in wrapping up the physical assembly of remaining areas in ‘Miniature Multiverse’ as well.
Basically, things are improving for me. And despite some depressing missteps a few days ago, and my opining that I might never have a career success at all given the risk of climate-change related collapse over the next 25 years, right now things are looking up. And while I still believe environmental issues could cause a massive wave of volatility and instability in the coming years, for now I’m feeling like the end of 2021 and the start of 2022 might not be terrible. I might actually have a shot at some sort of success here, and I’d love it if that meant I were able to help people struggling with lack of access to food, medicine, education, etc – all the people already on the brink in this world, who’ll face tremendous adversity as things start to unravel. These people will need our help. Nature, too, will need our help. We will have to dig deep and make sacrifices for everyone and indeed for the planet itself, if the world is to hold together in the coming crisis. And I want to believe that America and Americans can show global leadership, instead of petty tribalism, greed, short-sightedness, and self-absorption. To that end I’ve begun giving more to charitable causes this month than I was even earlier this year… raising the giving level from around 11% of my monthly budget to 23%. I want to make the world better. And I’m hoping that I can do so while also still making creative work that you all will love, at a rate that’s unprecedented. If things continue improving, there’s no reason I couldn’t continue to push my giving upwards as well, which I would love to be able to do.
If you like that idea please continue to support my work – buying on Etsy, Itch.IO, etc – and ideally also reviewing what you’ve bought. Next sales are Halloween, Thanksgiving, and Christmas, and I think you’ll be excited to see what will be available during those events. Or – you know – you can also buy things quickly at full price if they show up and look interesting. Like what a recent buyer did with the lighthouse art – they saw something they liked, a one-off unique item – and they immediately grabbed it instead of waiting and running the risk somebody else would claim it.
Etsy: All original handmade artworks at 25% off Papercraft printed kits 50% off. All digital items 70% off. New items posted.
Itch.IO: Everything available at 45% off [individual asset packs] and 90% off [bundle deal]. Note that for various reasons most planned new content won’t be there at time of sale. I’ll explain that in the next paragraph.
Why some items are delayed: It’s not just the fact that attempts to bridge the buyers on Etsy and Itch.IO with a cross-incentive in August failed utterly. (They’re two very different audiences of buyers!)… or the fact that I can’t afford to shoot any new, high-quality VFX 4k stock-media elements packs just yet. No, it has more to do with a deluge of hardware issues on my desktop PC. I’ve had three external drives run into issues in the last two weeks. So that is a huge distraction. It would be heartbreaking and an utter disaster, except for the fact that it is all backed up in the cloud by this point [using Backblaze, which is an amazing service for that kind of thing.] so it’s just a matter of getting new drives as needed and downloading over 11 TB of data back onto the new hardware. I’m struggling because I am focused on that entire process and covering the new costs, and it inevitably has also stalled some projects critically dependent on files which were on those drives. If you want the new collections or anything digital of mine to move forward faster – as usual, buying things from the above shops DOES help keep my work going. There’s a tendency for many of you, an understandable one, to wait until a cool thing is done before buying it – yet somehow be unaware of the practical reality that those big projects like Panoramic Worlds or Miniature Multiverse or whatever else, are often limping slowly along and that financing them in some limited way before launch will in fact help get them wrapped up faster. Buying a thing from me does generally push me to make more like that thing you bought. So if you want more stock media, buying my existing stuff will encourage further work on that. Same with art or miniature papercraft on Etsy, or gamedev efforts, etc. One of the better ways to ‘cast a vote’ for a certain type of project is to buy my entire collection of stock media on Ko-fi for $3.95 – through my Ko-fi shop. You can choose what project type the funds support and I will put them towards creation of content within that category. Same idea also applies to website traffic but to a lesser extent; the more busy a site of mine is, the more it gets prioritized for future updates.
SO, considering THAT LOGIC – obviously we’ve got a problem:
mTurk microtasks and freelancing for others, constitute the SOLID MAJORITY of my online earnings and that pushes me to pursue those more than I’d like. Even though they result in no new creative content of mine usually visible to the public.
In distant second place, Etsy, which has gained a lot of ground over time. Third, eBay, even despite my rarely listing things there lately. And fourth – Itch.IO – indicating exactly why I’m struggling to justify gamedev and stock media as major priorities so far. Limited response to a category slows it down usually, and big success somewhere pushes that category faster. And then there’s the last-place category, ad revenue on my websites. Clearly not a ton to be gained from posting a lot of frequent website updates. Nonetheless, I am going to be pushing forward on that a bit as it seems the sites do drive some 15-20% of the activity and sales to Etsy and Itch and eBay so… in that sense, worthwhile?
And it’s not like earnings are what matter most to me. But they are needed to make better creative work and even to keep things online consistently. My websites went down for a couple of days a month ago… my Etsy shop has just gone offline as well THIS MONTH. And all of that is me scrambling to cover hosting bills, shop fee bills, etc, while also dealing with the cloud backup, local hardware issues, etc. It’s a mess and if things were to go badly it could all easily come crashing down. That’s why I’m having to prioritize some things like mTurk that in a better world, I maybe wouldn’t have to.
Not that I am starting a crowdfunding campaign or any such thing, but… I’d like to see a few of you do simple things like buy something cheap on one of the existing stores during the sales I am going to run, and also rate the item you bought fairly. Maybe leave a comment on the Itch page or an Etsy star rating or something? The more people see feedback from existing buyers, the more they’ll feel safe buying something. Which means your review of an item on my Etsy shop or Itch.IO shop might be an immense positive factor as far as funding goes and thus completion of additional content and updates. Look at what happened on Etsy. My Etsy shop ran from 2015 up to early 2019, no sales, tons of views and no sales. In late 2019 a brave person bought an item, loved it, reviewed it. That was the start and the more reviews were posted the more of the viewers and visitors on Etsy would actually buy something.
From 2015-mid 2019, 0% of visitors on my Etsy shop bought something. This is what happens when a shop has no ratings or responses or comments or any sort of engagement from the customers. My experience on Etsy was that the percentage of visitors who buy anything has gone up by 0.25% after each additional review, so far. Now that four ratings exist, it means 1% of shop visitors will buy an item. Four reviews took the monthly sales level from $0.00 to a new record of over $50 in August 2021. And that sort of thing tends to snowball once it gets moving, so I am asking YOU to look through the items I’ve listed and to find something you like, buy it, review it, and get things accelerating dramatically here.
I realize that every review dramatically increases the odds of any given visitor later on, making a purchase.
I recognize that both my Etsy and Itch shops have thousands of visitors every month now.
I recognize, finally, that if the rate of purchases increase as they have so far on Etsy, in response to reviews – that an added 10 reviews on each platform will mean an added 20-30 sales a month likely in months that follow.
So I can pretty much promise that if a few of you post reviews of things you bought, and looked at once they arrived (either digitally as downloads or as physical items) that those reviews will be transformative in my capacity to get everything moving forward faster and on a larger scale in the near future. I hope this goes well.
Heck, I almost made an offer to donate a certain sum for each review posted, to an array of charitable causes but I did the math and cannot be sure it wouldn’t cause a cascade or collapse of my entire web network. So… no specific numeric promises there but I will be donating whatever I can reasonably spare because as much pain and frustration exists in my life, and yours, there are others even worse off in the world and they do need our help. I can pledge this: If my total earned income ever somehow climbs above $7k a year, which is well above the current level, at least 50% of everything above that, will be given to others who really need it.
I’ve been trying to make things work for 20-odd years now. I’m closing in on my 35th birthday. Really hoping for a breakthrough.
I am working on a lot of different things, but the unavoidable result of that is that each individual effort progresses more slowly. That said, here’s a breakdown of where things stand:
Microtasks. These have become higher-priority as I’ve found some work [off and on] that pays more, as in an average of $7.20/hour. And it’s work that’s available about half the time, each week so… I’ve made $400+ so far this year doing that, most of it since mid-May. I wouldn’t go so far as to call it earth-shattering, or life-changing, but rather pathetically this – minimum-wage part-time work – has a better pay rate than anything I’ve ever really landed in my life before.
Miniature papercraft. I’m updating it a bit in the next couple days with a modest amount of new material tacked onto existing listings. You’ll see more soon. And best part is I do actually have a large-format printer with fantastic print quality, it can go up to 13″ by 19″ poster size. This means my papercraft will be available in TT and HO scales soon and not just the smaller scales (T, Z, N).
3. Blood… the blood particle effects I have for free on Itch.IO just got an update. And it’s one of a number of updates showing up over the next week there. Watch for about 30-40 more assets to be added across some of my texture and 3d asset packs before the July 4th sale. WHICH IS ONLY ACTIVE FOR ONE DAY – JULY 4, 2021! DON’T FORGET IT!
Speaking of July 4 – I absolutely am working towards a gigantic sale on Etsy that will coincide with the Itch one and it’ll be good too. And though promotional efforts have been sort of modest this past month, they’re likely to be substantial starting a couple of days from now.
As in, I’ll be spending approx. $55 on ad campaigns, just between now and the end of the July 4 sale. That is, $35 over the two weeks leading up to that date and $20 on the day itself. It’s extremely likely to produce massive results based on past test runs.
Recall that in the past three years, between Etsy and Itch.IO, I’ve made over 60 individual sales worth over $500 total… almost all of them the direct result of active ad campaigns that were about $150 in all. So given that track record, I figure making over a dozen sales across these two venues in one day… July 4th… is fairly likely. This also means that some of the popular oft-viewed, oft-favorited listings on Etsy should finally sell by the end of that day. If you want them, but have been holding off… seriously, grab them now before someone else does! (Or take a chance on that, and wait until the morning of July 4th, and get the item you want then at 20% off if it happens to still be there.).
In preparation for the new sale I’ll be increasing the total listing count on Etsy to over 20 total listings, 20 different listed items. Granted, some of the new listings will be print stuff – the model railroading stuff appearing in a couple of larger scales they have not yet appeared in. But there will also be some new paintings showing up by the start of the sale.
Final notes: I am still working on both “Miniature Multiverse” and “Panoramic Worlds HD”. As for the latter – in the past month I’ve scrapped the old scene load/unload system and set up a new one with nicer loading screens, I implemented ad and ad-free versions of that loading-screen transition, did some playtesting, identified some situational bugs and fixed most of them, did a bit more graphics polishing in various spots, and in another few days will be doing further playtesting with a handful of other people (mostly close family) and will note any glitches/bugs they find, or any places that are confusing or that get them stuck. I’ll try to fix whatever issues they find, and also will post some trailer and video material on the web (Youtube, Vimeo, the PWHD website, the Itch.IO page, etc.)
Despite numerous failed deadlines, many delays and numerous bugs found and quashed, now I am still very optimistic that it’ll be out there by the time the sale hits. As in, during the week leading into the sale. Keep an eye out for that! It shouldn’t be more than 12 days off now!
Also, I’m working on a MAJOR update for HornbostelVideos.com to go live after that sale, some time in early July. Just know that that is still in the works. I want a lot more of my archived video content accessible but… still, not everything. There are basically going to be several tiers/categories of stuff for legal and other reasons.
I have listed two new paintings on Etsy. European scenes, acrylic, big ones. And there is a sale scheduled there (Feb. 4-14) but it is now effectively not only over, but there’s a weird issue with my Etsy shop by the end of that sale that’s led to it being shut down / suspended for a few days. I should have it back up very soon though. https://www.etsy.com/shop/MatthewLHornbostel
While no ‘Valentines Sale’ is technically planned for itch.IO, I will be actively discounting everything for the recently announced ‘Lunar New Year sale’ which spans a week that includes Valentine’s Day and begins Feb. 8. I will use that sale to support people around the world who are in need, eg this one focuses on charitable donations, and I give a lot of what is raised to those who need the money more than I do. Take a look at that sale here: https://itch.io/s/45319/93-off-sale-2000-assets-for-097
A final note – as some sort of apology for anyone who had issues with the sale on Etsy… I will be running more sales in the future for St. Patrick’s Day 2021 [From Mar. 10 to Mar. 17] and Easter 2021. [April 2 – 8] and will be careful not to mess those up.
There’ll be new content posted on both Etsy and Itch.IO by then too.
-an early release version of Panoramic Worlds and more material on the ‘minigames’ page, plus a bit of new stock media added to existing collections, on itch.IO
-Some new artworks beyond these recently revealed ones, plus some new print products, including the miniature papercraft efforts mentioned earlier.
-Also, expect a reviving of my eBay shop by early April if all this goes well. I might also be revealing more of a weird side project of mine then, too [Redeemer historic church tour in 3d] potentially.
ONE MORE TIME: Remember that the Itch.IO sale, at the time of this post update, has less than 32 hours left. If you want to support my continuing work, and help people in need as well, while getting an amazing bargain along with that, it’s about as good a chance as you’ll ever see here.