Etsy shop is rebounding

Bouquets of paper flowers, in little mini pots. $4.49 each + shipping.

My Etsy shop was supposed to be leveling off and headed into the background, supposedly. 

I raised pricing noticeably… to the extent that the shop is not only profitable but that margin is nearly doubled. 

I also pretty much stopped promoting it with paid ad campaigns outside of Etsy.

Figured that would hold onto some of the existing, happy customer base, but not all of it, and limit the flow of new buyers, who in some cases are unpredictable, maybe difficult to deal with. 

Well, what happened wasn’t a decline or a leveling off but a boom. The existing customers pretty much all kept ordering. And the new customers kept showing up despite my removal of ads leading into Etsy, but now the customers were arriving passively through Etsy itself at increasing rates. I realized that the reason was a temporary spike in the percentage of visitors who were buying, and apparently that metric spiking led Etsy as a platform to boost my listings and their visibility, including through the Etsy search ads you cannot opt out of. Beyond all this, my revenue has almost quadrupled, hitting $50-60/week in gains due to the pricing change, the lack of ad costs, and an uptick in buyers and to a lesser extent traffic generally. And… I’m just gonna roll with it now.

Yes, I’ve gotten a Cricut. Yes, I’m releasing a line of mini floral bouquets soon and they’ll start off at $4.49 each, then probably go up a bit once there are some reviews of them piled up. Most things on my Etsy are like that – the most underpriced stuff is almost always the stuff nobody is buying or reviewing yet.

I also have a ‘Greek architecture’ papercraft kit on the way, plus extension of all existing papercraft sets to O scale and T scale in about a month, and an upcoming option for precut kits at least with N, Z scale by June.

Yes, a few new paintings are being made. That’s not high priority but it’s still going on.

Yes, there was a Cinco De Mayo sale and everything was 15% off.

Yes, there’s a Mother’s Day sale coming up really soon (May 7-15) and everything will be at least 23% off throughout it. Some items are going to be over 30% off.

No, most sales in the future won’t have discounts quite that good. 

Yes, I’m seeing 60 visitors daily on the shop lately. About half of them on any given day are probably new visitors.

Yes, I’ve had 75 people favorite the shop, up from 50 at the end of 2022.

And yes, I do have big plans elsewhere too. I’m working on some major stock media updates, for example, and a revised HornbostelVideos.com site design with a ton of additional video material, which goes live soon. 

Thanks everybody, really excited about this actually and figure it’ll be a big deal in terms of overhauling and improving existing content and adding a lot of new things too.

One more note – an eBay auction is also going on, lots of action cameras in a bundle starting at $49 with no added shipping cost. Take a look here if interested.

March 2022 update

Right now, my Etsy shop is facing a mess. There are so many people who have placed orders the last month that it reached a point where I was entirely unable to keep up.

The result? Many orders delayed and often partially or fully refunded as apology. By Mar. 20, 2022, the shop was closed, ‘on vacation’ and my message saying why was fairly blunt. It was mostly due to the overwhelming surge of sales that had finally hit a tipping point – I could not keep up even with repeated all nighters. The stress, sleep loss, etc, causing tears coming and going in waves and eventually, at a certain point, thoughts about suicide.

So the shop got shut down for a temporary span, which let me scramble to wrap up all the backlogged and often very delayed orders. When will this Etsy shop reopen? Maybe mid April roughly. The refunds to impatient buyers have erased all gains for March 2022. Hundreds of hours of effort and nothing earned, a pretty typical fail for me really historically. When the shop reopens, it will have prices that are typically 10-15% higher. That may make it sustainable, for a while longer, maybe. But the pricing has been increased 2-3% a month each month since November and still every month has more customers place orders there than the month before. 2022, the three months of madness so far, saw more sales on Etsy than the six preceding years of sales combined.

I will not meaningfully discount or set sales there again for some time.

Itch.Io, however, will be seeing a deep sale for Easter 2022. I hope that it goes well, certainly I have indications that itch is the next Etsy for me finally, just as Etsy promised to be my ‘next eBay’.

It is a recurring pattern, where I promote a shop and its stellar array of unique, labor intensive, and insanely underpriced products incessantly for years and have tens of thousands of visitors and not one buys a damn thing until at some point one person does and reviews what was purchased. Then another, then another. With rising frequency and fervor, this escalates extremely rapidly. I start steadily raising prices and it still continues exploding exponentially. At some point I become swamped and maybe, even have to shut the shop down or at least most of the listings to save my sanity, any shred of it still there.

I think eBay hit that crisis point at least a little slowly. Etsy it happened faster.

I have 410 positive ratings on eBay, 74 positive now on Etsy. Two now on itch.io. No negative reviews anywhere on any of the shops I have run, aside from a single bad rating that changed following a full refund and apology.

eBay crashed and burned in early 2020, Etsy may still fall apart this year…

Itch hasn’t even exploded much quite yet. But it may very soon now that the first couple ratings are there, because usually on my shops that’s when things start escalating faster and faster. Some of you should seriously grab that stuff while the entire contents of the shop are on sale, all bundled for a single dollar, before I am possibly forced to begin raising the prices like what I did on Etsy… and eBay before that. Just pointing this out…

Visit the itch shop maybe during the next (Easter – April 14-17, 2022) sale when it is all still hitting over 90+% off discounts. There is an amazing bundle arriving soon.

https://itch.io/s/68881/easter-2022-80-off-everything

Labor Day art sale!

Etsy: All original handmade artworks at 25% off Papercraft printed kits 50% off. All digital items 70% off. New items posted.

Itch.IO: Everything available at 45% off [individual asset packs] and 90% off [bundle deal]. Note that for various reasons most planned new content won’t be there at time of sale. I’ll explain that in the next paragraph.

Why some items are delayed: It’s not just the fact that attempts to bridge the buyers on Etsy and Itch.IO with a cross-incentive in August failed utterly. (They’re two very different audiences of buyers!)… or the fact that I can’t afford to shoot any new, high-quality VFX 4k stock-media elements packs just yet. No, it has more to do with a deluge of hardware issues on my desktop PC. I’ve had three external drives run into issues in the last two weeks. So that is a huge distraction. It would be heartbreaking and an utter disaster, except for the fact that it is all backed up in the cloud by this point [using Backblaze, which is an amazing service for that kind of thing.] so it’s just a matter of getting new drives as needed and downloading over 11 TB of data back onto the new hardware. I’m struggling because I am focused on that entire process and covering the new costs, and it inevitably has also stalled some projects critically dependent on files which were on those drives. If you want the new collections or anything digital of mine to move forward faster – as usual, buying things from the above shops DOES help keep my work going. There’s a tendency for many of you, an understandable one, to wait until a cool thing is done before buying it – yet somehow be unaware of the practical reality that those big projects like Panoramic Worlds or Miniature Multiverse or whatever else, are often limping slowly along and that financing them in some limited way before launch will in fact help get them wrapped up faster. Buying a thing from me does generally push me to make more like that thing you bought. So if you want more stock media, buying my existing stuff will encourage further work on that. Same with art or miniature papercraft on Etsy, or gamedev efforts, etc. One of the better ways to ‘cast a vote’ for a certain type of project is to buy my entire collection of stock media on Ko-fi for $3.95 – through my Ko-fi shop. You can choose what project type the funds support and I will put them towards creation of content within that category. Same idea also applies to website traffic but to a lesser extent; the more busy a site of mine is, the more it gets prioritized for future updates.

SO, considering THAT LOGIC – obviously we’ve got a problem:

mTurk microtasks and freelancing for others, constitute the SOLID MAJORITY of my online earnings and that pushes me to pursue those more than I’d like. Even though they result in no new creative content of mine usually visible to the public.

In distant second place, Etsy, which has gained a lot of ground over time. Third, eBay, even despite my rarely listing things there lately. And fourth – Itch.IO – indicating exactly why I’m struggling to justify gamedev and stock media as major priorities so far. Limited response to a category slows it down usually, and big success somewhere pushes that category faster. And then there’s the last-place category, ad revenue on my websites. Clearly not a ton to be gained from posting a lot of frequent website updates. Nonetheless, I am going to be pushing forward on that a bit as it seems the sites do drive some 15-20% of the activity and sales to Etsy and Itch and eBay so… in that sense, worthwhile?

And it’s not like earnings are what matter most to me. But they are needed to make better creative work and even to keep things online consistently. My websites went down for a couple of days a month ago… my Etsy shop has just gone offline as well THIS MONTH. And all of that is me scrambling to cover hosting bills, shop fee bills, etc, while also dealing with the cloud backup, local hardware issues, etc. It’s a mess and if things were to go badly it could all easily come crashing down. That’s why I’m having to prioritize some things like mTurk that in a better world, I maybe wouldn’t have to.

Not that I am starting a crowdfunding campaign or any such thing, but… I’d like to see a few of you do simple things like buy something cheap on one of the existing stores during the sales I am going to run, and also rate the item you bought fairly. Maybe leave a comment on the Itch page or an Etsy star rating or something? The more people see feedback from existing buyers, the more they’ll feel safe buying something. Which means your review of an item on my Etsy shop or Itch.IO shop might be an immense positive factor as far as funding goes and thus completion of additional content and updates. Look at what happened on Etsy. My Etsy shop ran from 2015 up to early 2019, no sales, tons of views and no sales. In late 2019 a brave person bought an item, loved it, reviewed it. That was the start and the more reviews were posted the more of the viewers and visitors on Etsy would actually buy something.

From 2015-mid 2019, 0% of visitors on my Etsy shop bought something. This is what happens when a shop has no ratings or responses or comments or any sort of engagement from the customers. My experience on Etsy was that the percentage of visitors who buy anything has gone up by 0.25% after each additional review, so far. Now that four ratings exist, it means 1% of shop visitors will buy an item. Four reviews took the monthly sales level from $0.00 to a new record of over $50 in August 2021. And that sort of thing tends to snowball once it gets moving, so I am asking YOU to look through the items I’ve listed and to find something you like, buy it, review it, and get things accelerating dramatically here.

I realize that every review dramatically increases the odds of any given visitor later on, making a purchase.

I recognize that both my Etsy and Itch shops have thousands of visitors every month now.

I recognize, finally, that if the rate of purchases increase as they have so far on Etsy, in response to reviews – that an added 10 reviews on each platform will mean an added 20-30 sales a month likely in months that follow.

So I can pretty much promise that if a few of you post reviews of things you bought, and looked at once they arrived (either digitally as downloads or as physical items) that those reviews will be transformative in my capacity to get everything moving forward faster and on a larger scale in the near future. I hope this goes well.

Heck, I almost made an offer to donate a certain sum for each review posted, to an array of charitable causes but I did the math and cannot be sure it wouldn’t cause a cascade or collapse of my entire web network. So… no specific numeric promises there but I will be donating whatever I can reasonably spare because as much pain and frustration exists in my life, and yours, there are others even worse off in the world and they do need our help. I can pledge this: If my total earned income ever somehow climbs above $7k a year, which is well above the current level, at least 50% of everything above that, will be given to others who really need it.

I’ve been trying to make things work for 20-odd years now. I’m closing in on my 35th birthday. Really hoping for a breakthrough.

UPDATE now that the [Labor Day] sale is going on:

Here are two new artworks on Etsy:

Western lake
Desserts

More to show up soon.

BRIEF UPDATE, JUNE 2021

I am working on a lot of different things, but the unavoidable result of that is that each individual effort progresses more slowly. That said, here’s a breakdown of where things stand:

  1. Microtasks. These have become higher-priority as I’ve found some work [off and on] that pays more, as in an average of $7.20/hour. And it’s work that’s available about half the time, each week so… I’ve made $400+ so far this year doing that, most of it since mid-May. I wouldn’t go so far as to call it earth-shattering, or life-changing, but rather pathetically this – minimum-wage part-time work – has a better pay rate than anything I’ve ever really landed in my life before.
  2. Miniature papercraft. I’m updating it a bit in the next couple days with a modest amount of new material tacked onto existing listings. You’ll see more soon. And best part is I do actually have a large-format printer with fantastic print quality, it can go up to 13″ by 19″ poster size. This means my papercraft will be available in TT and HO scales soon and not just the smaller scales (T, Z, N).
Nigel’s Pub, with an optional ‘outdoor seating’ addition. One of several new structures being tacked onto the British papercraft set in the next few days, across multiple scales of printable papercraft. Is there any name more stereotypically British than Nigel? Certainly not a name that is at all common in the USA!

3. Blood… the blood particle effects I have for free on Itch.IO just got an update. And it’s one of a number of updates showing up over the next week there. Watch for about 30-40 more assets to be added across some of my texture and 3d asset packs before the July 4th sale. WHICH IS ONLY ACTIVE FOR ONE DAY – JULY 4, 2021! DON’T FORGET IT!

Blood. For all the horror fans on Itch.IO.

Speaking of July 4 – I absolutely am working towards a gigantic sale on Etsy that will coincide with the Itch one and it’ll be good too. And though promotional efforts have been sort of modest this past month, they’re likely to be substantial starting a couple of days from now.

As in, I’ll be spending approx. $55 on ad campaigns, just between now and the end of the July 4 sale. That is, $35 over the two weeks leading up to that date and $20 on the day itself. It’s extremely likely to produce massive results based on past test runs.

Recall that in the past three years, between Etsy and Itch.IO, I’ve made over 60 individual sales worth over $500 total… almost all of them the direct result of active ad campaigns that were about $150 in all. So given that track record, I figure making over a dozen sales across these two venues in one day… July 4th… is fairly likely. This also means that some of the popular oft-viewed, oft-favorited listings on Etsy should finally sell by the end of that day. If you want them, but have been holding off… seriously, grab them now before someone else does! (Or take a chance on that, and wait until the morning of July 4th, and get the item you want then at 20% off if it happens to still be there.).

In preparation for the new sale I’ll be increasing the total listing count on Etsy to over 20 total listings, 20 different listed items. Granted, some of the new listings will be print stuff – the model railroading stuff appearing in a couple of larger scales they have not yet appeared in. But there will also be some new paintings showing up by the start of the sale.

Final notes: I am still working on both “Miniature Multiverse” and “Panoramic Worlds HD”. As for the latter – in the past month I’ve scrapped the old scene load/unload system and set up a new one with nicer loading screens, I implemented ad and ad-free versions of that loading-screen transition, did some playtesting, identified some situational bugs and fixed most of them, did a bit more graphics polishing in various spots, and in another few days will be doing further playtesting with a handful of other people (mostly close family) and will note any glitches/bugs they find, or any places that are confusing or that get them stuck. I’ll try to fix whatever issues they find, and also will post some trailer and video material on the web (Youtube, Vimeo, the PWHD website, the Itch.IO page, etc.)

Despite numerous failed deadlines, many delays and numerous bugs found and quashed, now I am still very optimistic that it’ll be out there by the time the sale hits. As in, during the week leading into the sale. Keep an eye out for that! It shouldn’t be more than 12 days off now!

Also, I’m working on a MAJOR update for HornbostelVideos.com to go live after that sale, some time in early July. Just know that that is still in the works. I want a lot more of my archived video content accessible but… still, not everything. There are basically going to be several tiers/categories of stuff for legal and other reasons.

February 2020, updates

Some of you may have noticed a problem with my eBay shop lately. Things are taking longer to deliver. Orders do, in some cases, take weeks to fulfill.

That has much to do with my bare-bones financial condition. I’ve made a lot of artworks and am shipping them as soon as I can, but even so the delays continue to escalate as some customers have requested and been given, refunds. Note that even in these cases I still will fulfill their orders, it’s kind of important to me even if it makes zero difference to eBay, but… the last two weeks I’ve been scraping through huge piles of sub-minimum wage tasks in an aim to finish shipping all delayed orders. My losses [all factors considered] on eBay in the past 40 days are in excess of $70 which makes me a rather godawful excuse for a business person but maybe not a truly horrendous ‘person’ person?

I’ve been doing a ton of stuff on mTurk and other places, every gig I can grab, at $2-3 per hour, including low-end tasks I’d normally not touch, in an effort to stabilize things and resolve complaints from customers, complaints that have piled up badly.

You need to know that I’m working on it, working very hard to shovel my way out of the broken mess I’m now stuck in. Much of that low wage work’s already done, I do see some delays/lag as likely though as the tasks are still being approved and shifted out to a usable form of money. But I’ve earned $10+ daily doing that and it seems to be piling up faster than the refunds are going out. So sending refunds *and* shipping all of the ordered items, should be viable in the next week at most.

Upsides: my Itch.IO profile has seen a gradual climb in sales even despite total absence of reviews from buyers there. Even comments here and there would be enormously impactful FYI, the only feedback I have ever gotten was a comment on one Itch stock-media pack that said the collection was a great deal. Which explains why that one pack is accounting for about 60% of all my sales on Itch!

Also, I’ve made a second sale on Etsy, so it seems that is going well and I’m posting three new artworks soon, later than I’d aimed to, but still… they will be posted.

Here’s the item that was sold. I’m still posting more and more art there as time passes. I expect the total number of available listed items to be around 25 by the end of February:

Likewise, I’m nearly done setting up an overhauled version of TriumphantArtists.com and will switch everything over to the new web design in another day or so. It’s better in terms of navigation, clean style, and flexible [responsive] formatting. The pages, in general, load faster too!

As usual though, don’t expect the changes to necessarily show up in your browser without hitting refresh. My advice, go to the main page at TriumphantArtists.com next week, hit refresh, and, err, feel refreshed I guess by how the site looks after that point? I expect the switch over will be in effect by Feb. 15 and may become visible worldwide over the following 48 hrs. so some cool things should result from that.

“Pirate video” – I’m making a little video short for the nephews’ birthday, putting an hour or so a day into that on top of everything else. It includes some pretty awesome VFX shots. That’s just another reminder of what I can do with videos and visual effects!

sea battle – pirates in pittsburgh suburbs. .GIF loop.

Ships sailing in a pond, during a storm.

Final note – I know everybody’s so, so tired of waiting for something to happen with Miniature Multiverse. I have completed the first part of the game’s design, 100%, with other sections of the game in varying stages of completion. Now I’ve opted to release a ‘partial version’ with the later areas all stripped out temporarily, and post that as a downloadable on Itch.IO with added sections posted every two months afterwards as long as it is still selling (if it sells much at all really, which given the nature of indie game dev, is unclear.) So that is the first fifth of the game which will be posted on Feb. 24th, along with the corresponding sections of the making-of PDF for ‘Extras’ buyers. So yeah, a lot is going on right now. I’m working every waking hour on something creative or earnings related [or both] lately and wouldn’t have things be any other way.

September 2019 updates

 

So… the things I said I intended to do, in my last post, are happening.

-eBay stock media DVDs, are being sold and some are being auctioned right now along with a lot of other amazing deals intended to draw attention to the store I have there.

https://www.ebay.com/usr/mtthornb

-the two new stock 3d asset packs I promised were in development, are finally available on itch.io.

https://matthornb.itch.io

But – and this is a key thing – I could still really use support to get Miniature Multiverse done soon.

And no, I haven’t yet resumed my efforts on Etsy, but at some point I will. The video ‘Freeway’ is complete, and the new House Trek is in production. I am currently working on a systemic overhaul of nearly all my websites with OpenElement and if some things occasionally seem a bit more defective than usual in next few weeks it is probable they’ll be fixed soon, but as usual you would be well advised to refresh any pages that seem broken or massively out of date. If a page is soon gone entirely, removed, the content is probably just redesigned with a new organizational structure and filename, it is NOT gone. Try refreshing or returning to the domain root, then refreshing. And if that fails, try again a few hours later or a few days later. This should work in 99+% of problem cases.  Seriously, it will all be better in many ways (visually, navigationally… in performance and responsiveness terms too) once this transition process is over and the data is all restructured and redesigned.

Right now I am pursuing a lot of work on Amazon’s mTurk and it doesn’t pay well, but it might be enough to cover the remaining miniature supplies and some other costs, by mid October. But again, if you want to help get that moving ahead faster, try buying something from the above shops, or backing me on Patreon – https://www.patreon.com/matthornb (or Ko-fi – https://ko-fi.com/matthornb  –    if you only want to commit to a small one off payment) or, maybe hiring me via the HornbostelProductions shop. I am not merely offering made to order personalized art in numerous forms, I am now posting an option in which you could pay me to make a virtual tour / virtual world for you or for someone you care about, as a gift item. It is less expensive than you may expect; right now prices amount to roughly $2/ hr, so if you are choosing one of the more costly options it is still only around $28 to order a large, detailed realtime 3d world based on your creative visual ideas, and I can turn it around in a week or so, and give you a playable Windows application at the end of that week. That is pretty cool!

Anyway, thank you all for staying around, I realize things have moved slowly but I am still trying, I have not given up. I think sooner or later something I am trying will work out and my network will take off. patreOnce that happens it’ll be pretty amazing.

 

Making some new videos this summer, not just stock media, plus handmade artworks and finishing ‘Miniature Multiverse’ (hopefully)

My current plan involves the following sequence of events:

#1) Wrapping up and releasing the stock-media asset pack updates on Itch.IO, including an expanded ‘Marshes & Meadows’ and two new collections of 3d assets beyond that. Expected timing is late June, with the sale running from end of June through July 4th. I’d attempted to be ready for the entire duration of the Itch Summer Sale but things aren’t progressing quickly enough. So the start of that sale was officially June 21, and I had reworked my plan for June 24th or 25th when it became clear this would not be ready for the 21st, and now that it’s the 25th, I’m very close but realistically the 27th-29th is now looking like a probable release timeframe. But whenever this stuff IS a bit more polished and ready to launch, you’ll see a video on my Itch profile, 15 mins. long, an extensive overview of my work, especially work related to Itch.IO releases & content.

The sale will include massive discounts as well, especially on a bundle of all five stock media packs ($1.49 for five different stock media collections together in one incredible bundle, essentially 30 cents each!)

#2) I also have been slightly reducing prices and broadening options on eBay, and I posted a brand new fantasy artwork for sale too, I created it on the afternoon/evening of the 24th, over a span of 3 1/2 hours. Opening bid is $8.99. You can view my eBay profile here as usual, and the fantasy item in particular, here. 

All the eBay activity is partly to raise funding, but also in preparation for a stock-media DVD launch coinciding with the new Itch.IO releases. Basically, it’ll be all five of my massive stock media collections that do or soon will, exist digitally on Itch, together on a physical DVD complete with disc art, cover art, shipped to customers through eBay. So the eBay ramp up in activity is intended to coincide with the equivalent excitement at Itch.IO.

#3) With the eBay and Itch frenzy wrapped up, ideally I’ll have raised a couple hundred $, or something close to that, and it’d get me to the point of funding the remaining content of ‘Miniature Multiverse‘ which STILL IS MISSING THE LAST HANDFUL OF MINIATURE WORLDS! So while I *could* plausibly raise that cash elsewhere, over the next month, if I want to do so before end of July, I will need something to happen on eBay / itch.

If you’re wondering why I recently bought a handful of items on eBay, incidentally, which have zero connection to that, including a batch of candy gummies and some lighting stuff [filters and a light] plus a bit of children’s clothing… yeah, I am recording a couple of comedy family videos with my nephews and niece, all of them under the age of seven. So they have short attention spans and candy is key to keeping them on task as the 20-minute mark hits. Plus the light stuff is related, as is the roll of blue paper I’m using as a improvised cheapo bluescreen. And the clothes, I want to be sure there’ll be shirts that won’t have any blue in the design, as blue would get keyed out! So yeah, sometimes for holidays I’ll grab something (the flower items for Mothers’ Day) or for projects. In the case of the current video projects, we’ll see if there’s a way to get everyone onboard with the idea of posting that stuff online, but for now I’m just focused on getting those videos made in the first place. So that… the videos in question include a short called ‘Freeway’ in which the children are forced not to watch TV, they get upset, drive off in a car, on their own, and a ridiculous chase ensues. The other video is “House Trek: The Next Generation, Season 1” and that is a follow up to the ancient HT TOS series of absurd sci-fi videos I did and which can be viewed (some of them at least) on HornbostelVideos.com.

Only this time it has an actual cast, better production values (in terms of set stuff, props, etc) and a real narrative arc across the handful of episodes that constitute Season 1. The cast of HTTNG S1 includes me [as the crazy inventor uncle] and the kids [who accidentally initiate a launch sequence and cause the adventure to develop] and Katie [my sister / their mom] as well as my parents. This should be fun. You’ll see what I mean someday.

I’m recording this in much higher quality too. Really, it’s 1080p, good pristine 1080p too, some shot in 1080p, some in 2.7k and downscaled sharply. I could go higher res than that even but I think an HD final edit makes sense for a few reasons, mainly that 1080p is about as high as many PC monitors and mobile tablets can display anyway, and it’s the highest resolution that works for BluRays. But the bottom line is it’s real high end HD and it should look nice when done.

I am hoping that despite spending near $120 on the pair of video shoots, that I’ll still be able to cover the Miniature Multiverse stuff too, sometime in July. It’ll be the end of the month if no sales are made on eBay/Itch and maybe early/mid July if things go unexpectedly really well on my sales. But the project *will* move forward soon to completion, one way or another.

And so will the ‘older’ video projects. I had worried that a significant chunk of my video core data on videos recorded during the last couple years, would be unrecoverable and that in the worst case the videos would be severely weakened as a result of the data losses. But I’ve, with a mix of clever digital methods, been able to recover almost everything at this point, that was key to those. The resulting reality is this: Now those videos can also continue and move forward again. And that’s great news.

So, for example, Fortress Siege 2 is going to happen. And a few other videos too, will be part of what I’ll be working on from October-December 2019, after the release of Miniature Multiverse. If that launch goes well I may even be able to overhaul some of my hardware/software workflow and that may result in some cool VFX imagery and techniques / technology that you’ve never seen me pull off before!

Well, let’s just see how this goes, shall we? 🙂

 

 

Revised roadmap & a challenge for everyone

  1. I’ll be posting two new stock media packs [3d asset packs] on my Itch.IO page sometime soon, probably within the next 5-10 days. These are the ‘Forests & Flowers’ and ‘Snow & Sand’ packs that I’ve been working on. They’ll be $1.10 each except during sales or in bundle pricing situations.
  2. I’m trying to update some websites a bit more, I’ve already overhauled MiniatureMultiverse.com somewhat, and TriumphantArtists.com should see a few small fixes & updates soon as well, along with minor improvements across some of my other websites.
  3. I’m actively ordering a bunch of additional art supplies, shipping supplies, and DVDs/DVD cases. Why? I intend to launch all the Itch.IO content together as a singular $14.99 DVD product on eBay and here as well. I also intend to make a new batch of artworks and sell those too.  As in, giant 24″x36″ size artworks, big, beautiful pieces with prices starting around $23.99.
  4. All this stuff going on will coincide with a staggering mix of ad campaigns that should draw in thousands of people and generate crazy levels of traffic from March 15 – April 15. The total cost is estimated at $45, or $1.50 spent on the campaign per day.
  5. I have some fan art stuff going on, behind schedule, but it is happening nonetheless. I also have some updates on RedeemerDocumentary.com heading in soon; you’ll see more content relating to the virtual church building tour which is nearing completion. I am also digitally reconstructing my old house in Houston, TX, and between all the various examples piling up, of my ability to realistically reconstruct architectural spaces, well… I’ll be posting a sale item here which essentially allows for people to hire me to make a made-to-order 3d level/tour for them in Unity.
  6. All the [still unposted] House Trek videos are going to be posted on HornbostelVideos.com shortly, except for the making-of stuff, and the animated DVD menus. And that’s just part of what’ll be posted. Watch for a PDF ebook, and also a printed paper equivalent, that showcases essentially all my work, with an emphasis on the creative process and what I’ve learned by doing all the stuff I’ve done [relating to game development, video production, handmade art, etc] it’s an insightful history summing up the last two decades of my life and it has hundreds of pics – giving you an inside look at a lot of things only friends and family know about so far, massive piles of interesting stuff the internet in general, currently has no idea exists. And no, not a puff piece, I very clearly and bluntly describe my mistakes and errors in judgement, and offer useful advice on solving common issues, that’ll make creative efforts hopefully easier for you than things have been for me.
  7. All of this sale stuff being launched, the artworks and other items, the book, stock media packs/DVDs, and the month-long ad campaign… it’s all a gambit to secure funding to do all the stuff I’m hoping to do by year’s end. I have three videos to shoot, about a dozen to actually finish, plus game content, including Vivid Minigolf v2, and Miniature Multiverse, those two in particular are challenging insofar as they each still have unresolved costs of over $250, in miniature materials alone. And then tack on the $450+ goals in funding between the three videos I’d like to record, plus all the other stuff involved… yeah, basically I hope this plays out well. If I don’t have close to $1k earned by end of Spring 2019, it means a lot of the goals for summer and fall of this year will fall through. And, quite bluntly, if you’re as tired of the slow rate of progress around here as I am, I’m pretty much begging you to buy something of mine, because if sales volume across my web network climbs high enough, and the percentage of visitors who transition to buyers climbs from a current level of 0.0135% to 5%, that’d change almost everything around here! (I seriously have thousands of visitors – around 2500 – every week, across my various websites and shops, and yet the majority of weeks nothing is actually sold anywhere on my network.)

Seven quick updates for everyone here!

  1. It looks like the data on my problem hard drives will partially or entirely be recoverable. It’s an ongoing process that’s expensive and slow, but going well so far and not as costly as I’d expected initially.
  2. My nephews and niece will be in the new house about 20% of the time, not 40-50% as had been the case my first 3 months in Pittsburgh. That means I’ll have more potential for productivity from here on out.
  3. All eBay orders people placed from me, were shipped out successfully some time ago, i.e. around October, so I’ve caught up on all of that, and it seems like the frustrations and complaints of several customers will likely be resolved.
  4. Activity across my web network has been climbing steadily after the resumed operation of the sites and the extensive display fixes for mobile users, which are underway and mostly already applied at this time.
  5. Itch.IO has become a big focus for me; I launched the TACC2018 content there and the 2018 Bonus Autumn pack in time for Halloween 2018, and intend to have two new products – a Miniature Multiverse extras pack with artbook, and a batch of textured 3D models of plants and details for outdoor nature scenes – released in time for a massive and very promising Thanksgiving sale [Nov. 20th-30th, 2018]*
  6. The fiscal situation here is good but not great; the Halloween sale was successful enough to show potential but not actually anywhere near enough to cover remaining costs of completing ‘Miniature Multiverse‘. I think if the Thanksgiving sale goes well, an end-of-2018 release is still possible, if uncertain, and if it turns out to be only marginally successful, then you should all expect the completed project to be released around late January 2019 or early February.
  7. Other things like fan art modding projects and a long list of video productions which were delayed due to inaccessible data may yet be resumed but only after Miniature Multiverse launches. Apologies to the adventure game fans who, for most of the past 15 years, have been sitting around waiting for new content to play! And apologies also to my family who will have to wait even more, until Christmas 2019 for all the family videos I’ve recorded after 2010 [give or take] to make it to the finish line! [I.e. ‘1999’, ‘Globe’ and ‘Fortress Siege 2’.]

I’ve flown to Pittsburgh

I’ve had a bit of an adorable ‘trial by fire’ in Pittsburgh, with my first two days after my flight, involving twin boys, Nick & Ben, 4 years old, and a 2 year old girl [Evelyn]. They’re my sister’s children and they’re cute but exhausting.

But that’s precisely why I moved to Pittsburgh. I want to be there to help and be a friendly and fun uncle.

A lot of our family is now gravitating towards the Pittsburgh area actually – my parents (the tots’ grandparents) and my grandmother, now in her early 80s, who’s now a great-grandmother for the kiddos.

Downside: Lots of eBay delays – the big moving truck that is carrying my PC and my art supplies left Houston a little while before I did, and it still has not arrived in Pittsburgh at the new house. We continue to wait as it is en route. I am hoping the truck will arrive to unload the stuff within the next couple days and only then will I realistically be able to begin making/shipping eBay items again.

My digital content seems like it’ll likely mostly be fine; I took one copy of all my data on a handful of hard drives. The backup copy of the same data was carried by my family in their luggage on other separate flights.

Between the local backups and the fact that nearly 2/3 of the data also exists in the loud via BackBlaze, I think it’s likely nothing of value will be lost in the transition.

I’ll catch up on delivering eBay orders as soon as I’m able to do so, and will continue chipping away at my other projects as well, once that’s settled.

I am also planning some fun activities with the family. Sure, they’re playing games on my aging and slightly screen-cracked iPad, which is what I’m writing this update on.

But I’ll also try organzing active games, outings, simple board/card games, reading to the kids/playing word games, and some video projects even. I’ll even show you fragments of what I’ve planned – I was thinking of activities with family even before I packed everything up. So here are some images hinting at planned fun things:

The floor is lava – a VFX test for a video with the children.

I’ll record a short and silly video in which the children are playing ‘the floor is lava’ – complete with menacingly realistic looking lava! Basically we will get to see what the children are imagining come to life.

There’s even a lava monster.

I also have plans for a reconfigurable, modular box maze. It uses the medium-sized Home Depot boxes that we have packed stuff into for the move, and they’ll be arrnaged into a bunch of different maze configurations, a new one each day for a week or so.

This was an early 3d mockup of a possible layout before I shifted to the ‘modular’ design plans:

An old design test for a childrens’ box maze / fortress.

And yes, the twins are very silly, I introduced myself as Uncle Matthew and Ben the twin, started calling me Buncle Bayou for some reason. The absurd nickname’s a running joke now.

And finally, some kid friendly crossword puzzles. I don’t think they’re quite ready for these but they’ll get there soon enough.

Colors, numbers and shapes kid crossword.

 

Crossword with all words made from the letters in the word ‘teacups’. For children.

The most commonly used English words placed in a crossword puzzle.

Anyway, you can tell I’m getting into the role of fun uncle or ‘funcle’ in Pennsylvania, but that does NOT mean I’ve forgotten about my internet audience, eBay customers,  or my friends still living in Houston, Texas!