- I’ll be posting two new stock media packs [3d asset packs] on my Itch.IO page sometime soon, probably within the next 5-10 days. These are the ‘Forests & Flowers’ and ‘Snow & Sand’ packs that I’ve been working on. They’ll be $1.10 each except during sales or in bundle pricing situations.
- I’m trying to update some websites a bit more, I’ve already overhauled MiniatureMultiverse.com somewhat, and TriumphantArtists.com should see a few small fixes & updates soon as well, along with minor improvements across some of my other websites.
- I’m actively ordering a bunch of additional art supplies, shipping supplies, and DVDs/DVD cases. Why? I intend to launch all the Itch.IO content together as a singular $14.99 DVD product on eBay and here as well. I also intend to make a new batch of artworks and sell those too. As in, giant 24″x36″ size artworks, big, beautiful pieces with prices starting around $23.99.
- All this stuff going on will coincide with a staggering mix of ad campaigns that should draw in thousands of people and generate crazy levels of traffic from March 15 – April 15. The total cost is estimated at $45, or $1.50 spent on the campaign per day.
- I have some fan art stuff going on, behind schedule, but it is happening nonetheless. I also have some updates on RedeemerDocumentary.com heading in soon; you’ll see more content relating to the virtual church building tour which is nearing completion. I am also digitally reconstructing my old house in Houston, TX, and between all the various examples piling up, of my ability to realistically reconstruct architectural spaces, well… I’ll be posting a sale item here which essentially allows for people to hire me to make a made-to-order 3d level/tour for them in Unity.
- All the [still unposted] House Trek videos are going to be posted on HornbostelVideos.com shortly, except for the making-of stuff, and the animated DVD menus. And that’s just part of what’ll be posted. Watch for a PDF ebook, and also a printed paper equivalent, that showcases essentially all my work, with an emphasis on the creative process and what I’ve learned by doing all the stuff I’ve done [relating to game development, video production, handmade art, etc] it’s an insightful history summing up the last two decades of my life and it has hundreds of pics – giving you an inside look at a lot of things only friends and family know about so far, massive piles of interesting stuff the internet in general, currently has no idea exists. And no, not a puff piece, I very clearly and bluntly describe my mistakes and errors in judgement, and offer useful advice on solving common issues, that’ll make creative efforts hopefully easier for you than things have been for me.
- All of this sale stuff being launched, the artworks and other items, the book, stock media packs/DVDs, and the month-long ad campaign… it’s all a gambit to secure funding to do all the stuff I’m hoping to do by year’s end. I have three videos to shoot, about a dozen to actually finish, plus game content, including Vivid Minigolf v2, and Miniature Multiverse, those two in particular are challenging insofar as they each still have unresolved costs of over $250, in miniature materials alone. And then tack on the $450+ goals in funding between the three videos I’d like to record, plus all the other stuff involved… yeah, basically I hope this plays out well. If I don’t have close to $1k earned by end of Spring 2019, it means a lot of the goals for summer and fall of this year will fall through. And, quite bluntly, if you’re as tired of the slow rate of progress around here as I am, I’m pretty much begging you to buy something of mine, because if sales volume across my web network climbs high enough, and the percentage of visitors who transition to buyers climbs from a current level of 0.0135% to 5%, that’d change almost everything around here! (I seriously have thousands of visitors – around 2500 – every week, across my various websites and shops, and yet the majority of weeks nothing is actually sold anywhere on my network.)
This was a recent example of an oil pastel mage I’ve done. A Mars colony – seen here now, and it’s also been posted on Pinterest. [My Pinterest art boards have been getting a bit of attention from people lately, not a bad thing!]
And then there’s the book.
This is a special extra product line for anyone who’s curious about the creative process or wants secret insights into my projects (completed past projects or those currently in development) – namely, an art book, which will be available before too long. It’s self-published and self-printed material, that may be available in a week or so. As it’s an artbook, I’d like it to be displayed as nicely as I can display it but as compromises go the quality/price balance I’ve settled on is not bad:
$0.99 in a digital form via HornbostelProductions, maybe Itch.IO, details still in flux a bit on this but it’s not just PDF content, it’s presented as an executable book app with a few cool bonus ‘interactive’ and video elements mixed in along with the text and still images.
$9.99 condensed, on regular A4 paper [8.5″x11″] including a download key for access to the digital version. Includes a small text credit in ‘Miniature Multiverse’ and a 35% off code for a first order on the HornbostelProductions.com shop.
$19.99 art book, listed sometime later, made with ledger size paper – and shipped in a larger mailer, again with download key for the digital AND a higher-position credit in Miniature Multiverse when that’s finally done, plus the 35% one-off code for the HornbostelProductions.com shop.
But for now, just wrapping up that and dealing with the scattered shipping issues I’ve run into on my eBay shop. Lots of people are seeing things arrive late, damaged or not at all this past month due to a cascade of issues in transit with USPS and I’ve had to refund a lot of orders. This led to innumerable headaches but I think it’ll ultimately work out adequately. You probably wondered why I was shelving ‘Miniature Multiverse’ completion until a later month and that was why; things are tricky right now but I am still hoping something will sell – that something will work out nicely among all the avenues I’m pursuing… allowing that to be finished.
I have a decal pack update on the way – more decals included and a resubmission to Unity asset store for those who want the decals in a really convenient quad-prefab form for game dev purposes.] and an expanded, feature-rich version of my museum gallery product. I get that privacy concerns made the product concept struggle initially, people did not want their photos sent to me to be placed in the virtual 3D museum – but I think I’ve solved that, maybe, by which I mean I am working on a way for people to buy the productdigitally on Itch.IO, and load their own pics into it, then send that online to family/friends as a gift. The primary issue, of course, was always privacy, but the secondary issue’s piracy. There’s a DRM system I’m implementing for this which should limit this while also being minimally intrusive and difficult to deal with. More details will be shown later relating to that.
The eBay complaints are still a time sink but that’s getting better, and the remaining issues are being resolved steadily, to the extent I can reasonably manage to resolve them, and I’m up to 275 positive ratings on eBay at this time, so that’s a plus even if the reality is I’m struggling a bit to keep things afloat and moving forward.