- I’ll be posting two new stock media packs [3d asset packs] on my Itch.IO page sometime soon, probably within the next 5-10 days. These are the ‘Forests & Flowers’ and ‘Snow & Sand’ packs that I’ve been working on. They’ll be $1.10 each except during sales or in bundle pricing situations.
- I’m trying to update some websites a bit more, I’ve already overhauled MiniatureMultiverse.com somewhat, and TriumphantArtists.com should see a few small fixes & updates soon as well, along with minor improvements across some of my other websites.
- I’m actively ordering a bunch of additional art supplies, shipping supplies, and DVDs/DVD cases. Why? I intend to launch all the Itch.IO content together as a singular $14.99 DVD product on eBay and here as well. I also intend to make a new batch of artworks and sell those too. As in, giant 24″x36″ size artworks, big, beautiful pieces with prices starting around $23.99.
- All this stuff going on will coincide with a staggering mix of ad campaigns that should draw in thousands of people and generate crazy levels of traffic from March 15 – April 15. The total cost is estimated at $45, or $1.50 spent on the campaign per day.
- I have some fan art stuff going on, behind schedule, but it is happening nonetheless. I also have some updates on RedeemerDocumentary.com heading in soon; you’ll see more content relating to the virtual church building tour which is nearing completion. I am also digitally reconstructing my old house in Houston, TX, and between all the various examples piling up, of my ability to realistically reconstruct architectural spaces, well… I’ll be posting a sale item here which essentially allows for people to hire me to make a made-to-order 3d level/tour for them in Unity.
- All the [still unposted] House Trek videos are going to be posted on HornbostelVideos.com shortly, except for the making-of stuff, and the animated DVD menus. And that’s just part of what’ll be posted. Watch for a PDF ebook, and also a printed paper equivalent, that showcases essentially all my work, with an emphasis on the creative process and what I’ve learned by doing all the stuff I’ve done [relating to game development, video production, handmade art, etc] it’s an insightful history summing up the last two decades of my life and it has hundreds of pics – giving you an inside look at a lot of things only friends and family know about so far, massive piles of interesting stuff the internet in general, currently has no idea exists. And no, not a puff piece, I very clearly and bluntly describe my mistakes and errors in judgement, and offer useful advice on solving common issues, that’ll make creative efforts hopefully easier for you than things have been for me.
- All of this sale stuff being launched, the artworks and other items, the book, stock media packs/DVDs, and the month-long ad campaign… it’s all a gambit to secure funding to do all the stuff I’m hoping to do by year’s end. I have three videos to shoot, about a dozen to actually finish, plus game content, including Vivid Minigolf v2, and Miniature Multiverse, those two in particular are challenging insofar as they each still have unresolved costs of over $250, in miniature materials alone. And then tack on the $450+ goals in funding between the three videos I’d like to record, plus all the other stuff involved… yeah, basically I hope this plays out well. If I don’t have close to $1k earned by end of Spring 2019, it means a lot of the goals for summer and fall of this year will fall through. And, quite bluntly, if you’re as tired of the slow rate of progress around here as I am, I’m pretty much begging you to buy something of mine, because if sales volume across my web network climbs high enough, and the percentage of visitors who transition to buyers climbs from a current level of 0.0135% to 5%, that’d change almost everything around here! (I seriously have thousands of visitors – around 2500 – every week, across my various websites and shops, and yet the majority of weeks nothing is actually sold anywhere on my network.)
Okay – everything is proving to be extremely busy.
In the past week, that is, the final week of March 2018, over 15 sales have been made by me on eBay, including several international sales, but the profitability of said sales has averaged about -35%. Looking at the data I have just slightly over $200 in payments received [people buying things], and $310 in costs associated with those orders, from fees (about $45 total between PayPal and eBay) to a few key shipping supplies (roughly $25) to the shipping costs themselves, which are higher in some cases than expected. Plus side is, if I work my butt off, I did sell several copies of the new stock media in there too, so I might come out of this madness with some positive ratings related to that product line and related to other sold items, if I work every waking hour the next 8-10 days.
So I’ll simply admit that I’ve botched this, if ‘this’ was an attempt to raise funds for completion of Miniature Multiverse or any of the other projects I’m aiming for.
The process has been good insofar as I’ll be clearing out a ton of books, and a few other items, to people who will actually appreciate those items, although paring my collection down to a minimum wouldn’t be *necessary* in the first place if my family weren’t planning on moving me and everything else to Pittsburgh by the end of 2018.
Yeah, that’s the other thing – we’re relocating to Pennsylvania. I am. Scott and Margaret are too. We’ll be there with my sister Katie and her kids. I think this moving process is intensely stressful; lots of cleaning things up, deciding what to keep,what to throw, moving to a location where my work space will be limited and three adorable but noisy/hyperactive children will be running around as well. Nice new house, nice yard and neighborhood but I have difficulty not being frustrated with this during the transition process as this altogether is making productivity difficult during the transition, and might potentially detract from my creative work for years, or maybe make it better [who knows? It’s possible.].
So, ahem, anyway – all the current irritation and stress aside, what this means is each day in April I must [somehow] earn a few dollars transcribing, at sub-minimum wage, ship a handful of still-unshipped items, and do hours of cleaning in my room and the garage on top of all that. And, yes, somehow I’m scrambling to figure out a way to shoot a final video project with my Houston friends, which is now likely to be in May because April is crazy in terms of the sheer workload, and I am not being permitted to adjust my sleep schedule accordingly.
That’s the same-old, same-old though and not really new – I cannot break free of my family’s rules because I’m not 100% financially independent and I’m unable to be financially independent largely due to their somewhat arbitrary and constrictive rules. I am 31 and despite enormous effort, my life is still going nowhere except an aggravating downward spiral of depression and frustration [and existential ennui?] and a general emotional and psychological sense of being trapped and running out of time.
So, yeah. That. It’s why I may be late shipping a number of the eBay orders, late as in up to a week of delays. There is no practical way to avoid this. I simply need to somehow earn nearly an extra $100 or so over the next week in the scattered hours when I actually have a chance to. Only then can *all* of the items I sold in the past week be shipped.
Not all bad news – good news, bad news post!
Bad news: As stated in the previous post, the transcription work I have been depending on to pay the bulk of my bills, is going to dry up soon.
Good news: It’s still mostly around for the moment, and isn’t gone quite yet.
Bad news: The eBay shop is still losing money each week.
Good news: I made 8 sales there in the past 60 days, and that will hopefully push my ratings to 200+, perhaps leading to higher bidding totals and items breaking even or even being frequently profitable?
Bad news: I thought that’d happen at 100 positive ratings, or 150, so how will 200 be any different?
Good news: It’s different because the frequency of bids on my auctions IS increasing over time, and because traffic on my websites is climbing too.
Bad news: The large wave of bids is concurrent with a hurricane [Harvey] that will likely dump near 20 inches of rain on Houston, flooding everything and stalling all outbound mail.
Good news: I already notified customers that there may be unavoidable delays related to this, and they’ve so far all been okay with that.
Bad news: Two items will sell later this week, and those customers may be confused and frustrated if power goes out here and no communication is possible. They’ll be wondering ‘What is going on with this Matthew Lyles Hornbostel? Why is he not responding to my questions?’
Good news: Power is not that likely to go out, and I am in a great position to grab a bit of epic hurricane footage that could perhaps be used in my upcoming short art video ‘Storm 2’.
Bad news: This also delays recording of ‘The Annoying Magician!’ and some fragments of ‘Tinyville 2’ until a month from now.
Good news: Plenty of work to do before then anyway. I am posting the articles section pages a bit at a time on TriumphantArtists.com, plus am closer than ever to to launching a first batch of [fully legal and self-created] content on HornbostelVideos.com, plus the comic ‘Another Road Taken’ and some game/interactive media material is on the way too. Watch for the Spiral Skies update – showing some more of the small Unity 5.6.3 engine based adventure/puzzle game – to appear before long on SpiralSkiesGame.com, plus some largely empty fan art pages fixed and filled with content, and some even bigger updates regarding the church virtual tour program, as well as a little top-down racing game I’ve been debugging.
In case you are curious here’s a teaser for the historical preservation effort related to the Church of the Redeemer Episcopal in Houston, Texas – the entire building, which is largely demolished now, is being actively reassembled in a virtual realtime 3D form thanks to some $360+ in donations for that purpose from various church members, covering the entire cost of the project. Too bad the crowdfunding process that worked here, failed on the far more imaginative project ‘Miniature Multiverse’ years ago – but whatever.