Reevaluation of priorities

Status update – I’ve been in Pittsburgh for a while, I’ve gotten past the ‘trial by fire’ of childcare and have a few days off right now to sort through things. I’m now sending out a bunch of long-delayed eBay orders as well as 100% refunds of the purchase prices of those orders as an apology for the delays in shipping. Also, as you might have noticed, my websites were down for weeks, due to a weird glitch in my billing setup at A2 Hosting. I’ve now sorted that out and all my domains are back online and should hopefully remain online from here on out.

The bad news is, I’m having real difficulty getting many of my external hard drives to work. That includes drives with critical content on them relating to many of my projects, some of that content is essential and irreplaceable.

I did back everything up locally in a massive reorganization effort; each drive had a mirror drive which was filled with identical content. Unfortunately, only 3 out of my 10 drives are functional post-move which means in a couple of cases both the original drive and its duplicate are both unusable. With data recovery costs at around $400+ per drive, I figure I’ll need $800 minimum to get everything back on track production-wise.

I have noticed that certain projects are almost entirely intact. One of the few of my projects that still seems mostly in place is my game ‘Miniature Multiverse‘. I need close to a thousand dollars in position in order to recover all the inaccessible data. That includes a ton of video projects that were nearing completion, as well as game productions, and scattered side projects including a batch of fan content I was close to done with and now cannot access.

So here’s the deal I’m making with all of you. I will work as hard as possible to wrap up ‘Miniature Multiverse’ and do it justice, with the goal of launching the project by end of 2018, several months early. I am desperately hoping it will then sell well enough to jumpstart the data recovery effort, which in turn would allow me to complete other projects, their existence contingent on ‘Miniature Multiverse’ succeeding. I won’t have a big ad budget for the launch, every last penny and every available waking hour goes into getting the game finished, so I’m counting on all of you to PLEASE buy this thing when it’s done because the future of nearly everything else of mine pretty much is hanging in the balance. If the game does well, I can accelerate my productions, and if it fails, then you’ll see a bitter wait of 2+ years possibly before anything around here makes much progress again.

I’d be grateful if you’d spread the word about the project – and share this Itch.IO page and the official website of Miniature Multiverse.

 

Not all bad news – good news, bad news post!

Bad news: As stated in the previous post, the transcription work I have been depending on to pay the bulk of my bills, is going to dry up soon.

Good news: It’s still mostly around for the moment, and isn’t gone quite yet.

Bad news: The eBay shop is still losing money each week.

Good news: I made 8 sales there in the past 60 days, and that will hopefully push my ratings to 200+, perhaps leading to higher bidding totals and items breaking even or even being frequently profitable?

Bad news: I thought that’d happen at 100 positive ratings, or 150, so how will 200 be any different?

Good news: It’s different because the frequency of bids on my auctions IS increasing over time, and because traffic on my websites is climbing too.

Bad news: The large wave of bids is concurrent with a hurricane [Harvey] that will likely dump near 20 inches of rain on Houston, flooding everything and stalling all outbound mail.

Good news: I already notified customers that there may be unavoidable delays related to this, and they’ve so far all been okay with that.

Bad news: Two items will sell later this week, and those customers may be confused and frustrated if power goes out here and no communication is possible.  They’ll be wondering ‘What is going on with this Matthew Lyles Hornbostel? Why is he not responding to my questions?’

Good news: Power is not that likely to go out, and I am in a great position to grab a bit of epic hurricane footage that could perhaps be used in my upcoming short art video ‘Storm 2’.

Bad news: This also delays recording of ‘The Annoying Magician!’ and some fragments of ‘Tinyville 2’ until a month from now.

Good news: Plenty of work to do before then anyway.  I am posting the articles section pages a bit at a time on TriumphantArtists.com, plus am closer than ever to to launching a first batch of [fully legal and self-created] content on HornbostelVideos.com, plus the comic ‘Another Road Taken’ and some game/interactive media material is on the way too.  Watch for the Spiral Skies update – showing some more of the small Unity 5.6.3 engine based adventure/puzzle game – to appear before long on SpiralSkiesGame.com, plus some largely empty fan art pages fixed and filled with content, and some even bigger updates regarding the church virtual tour program, as well as a little top-down racing game I’ve been debugging.

In case you are curious here’s a teaser for the historical preservation effort related to the Church of the Redeemer Episcopal in Houston, Texas – the entire building, which is largely demolished now, is being actively reassembled in a virtual realtime 3D form thanks to some $360+ in donations for that purpose from various church members, covering the entire cost of the project.  Too bad the crowdfunding process that worked here, failed on the far more imaginative project ‘Miniature Multiverse’ years ago – but whatever.

Parish Hall of Church of the Redeemer, recreated in 3D
Parish Hall of Church of the Redeemer, recreated in 3D