Update, May 2nd, 2017

My production pipeline is emerging from crisis stronger than before.  

A few quick notes: much of the cash I raised from the Crafts Fair, etc, has gone to a new video card for my PC (The old one was the source of long-running random crashes) and a few extra plugins for Unity.  I’ve also made a concerted effort to wrap up some local projects for Boy Scout Troop 4, as the troop looks to be on its last legs and will be unlikely to survive beyond 2017.  One of the scouts is leaving for the navy at the end of the spring semester so I wanted to give him a good send off.  I’m trying to complete Troop 4 TV Seasons 2 & 3 during the next 15 days for that event.

Other things I’d tried to get done prior to this I couldn’t, including the video channel, etc.  The computer being down for about 10 days had a lot to do with that.  In broad strokes, my production schedule is like this:

MAY 2017 – Troop 4 stuff screened for Troop 4

JUNE – AUGUST 2017 – Work on some interactive-media stuff like the Redeemer Virtual Tour, Spiral Skies, and also finally launching the comics and video channel, which I’ve devised a clever, or maybe just stupidly deranged and risky, plan to deal with.  This plan involves having the videos/video channel all on a separate domain with no links out of it, but various links in, no real way for me to profit [even slightly] from any of the videos if they take off or prove popular.  I will pay out residuals from other sources unrelated to and not in any way benefiting from the video channel.  These residuals will be kept extremely simple:   $1/year per actor per video released that they were in, plus a one-off $5 payment for any new project they participate in [a payment for taking the role] and a second one off $5 payment when the project is finished and goes online.  The math on this works out fine by me; if all my projects end up online over next three years, it could add up to $1500+ in payments to actors by the end of that time… and over $12k after 20 years [distributed among all actors].

If one actor tries to sue me [cease & desist] I’ll pull the video in question offline quickly, and attempt to avoid legal conflict, so just keep in mind that videos might go offline at some point if somebody complains and if they cannot be convinced by me or the other cast members, to allow the video to go back online then it’ll stay offline.   I know I’m taking a risk of screwing myself over massively and that even if that does not happen, I’ll still lose a lot over time, but it is worth it to me to have the videos online, because I like people to be entertained, darn it, and it bugs me to have this gigantic backlog of awesome stuff that nobody is able to view!

As for Fall 2017, I will try to wrap up some of the family stuff – 1999, Globe, and Fortress Siege 2.  That’s basically it, that’s the plan.

 

Still reeling and coping with the setbacks

I think in a few days I’ll have the PC operating normally, more or less.

While the Windows OS update was screwing up my plans for a video channel release (previously scheduled for May 10 but now pushed back by two weeks.) I also found a message in my spam folder notifying me that vividminigolf.com was not set to auto renew and that it was expiring.

Fortunately I got it renewed within the grace period, that brief span between when a domain expires and when it is purchasable by other people.  But for a couple days the site was down and the game was inaccessible.  Sorry about that.

I think things are getting back on track, more or less – I have a few options for getting my PC working again ranging from mild [replacing faulty AMD drivers] to severely annoying [reinstalling the OS] but all of them depend on first backing up everything on the internal drives in case something goes severely wrong and the hardware is basically unrecoverable.  That is unlikely but I’m backing all the content up via command line anyway.  This takes some time, and involves a lot of copying of subdirectories to and from a 128gb flash drive.

The first attempt to acquire signatures from a few cast members failed; I’m now revising the terms and will send out those forms on a person by person basis beginning with an initial set of 40 people or so on May 17.  The terms for cast members are now even more generous, to the point where under some circumstances the video channel might not prove to be viable.  I recognize that if the channel on my website were to take off suddenly with above 500k viewers, and the other stuff – the sale items – don’t grow at a similar pace, the cost to me could be enormous and might cause a systemic failure of my web network.

Why?  Because I’m using sale products as a substitute for conventional third party ad revenue.  Should the sale products disappoint and fall below a certain ratio relative to the video views, the profitability of my websites go down and maybe even go negative.  The threshhold at which this happens was, in the original document, very unlikely to be crossed, but now I think the odds of the video channel losing money are hovering around 25%.  This is something that I can adjust to some degree to improve things if they get bad enough, like:

-writing most upcoming videos with smaller casts of about 3-4 persons instead of sprawling ensembles.

-minimizing location shoots off my property.

-increasing promotion frequency [advertising] of related sale products in the video channel playlists in an attempt to boost revenue on the channel to a tenable level.

-promoting my video channel only subtly and emphasizing the shop on most non video pages.

My hope is that the video channel will raise about as much revenue as it costs, maybe even prove mildly profitable somehow.  That would be amazing, and in my view the effort breaking even is still something of a victory.

Since we’re discussing the shops and sale items, I think it’s a perfect time to point out the stuff I’ve got piled into the Etsy and eBay shops right now.  There’s more there than is usually the case and you should check that out.

I’ve got a bunch of antiquarian magazine issues [I maestri del colore] on sale right now on eBay, substantially undervalued, someone could absolutely buy a lot of 20 and flip them, reselling them as individual listings.  That might actually make you a tidy profit.  But those listings are ending right about now!

My eBay shop

I also have a bunch of my old work on sale on Etsy now.  Lots of stuff.  Batches of old artworks that have been around a few years and haven’t sold locally – but which are now on sale at really great low prices!

My Etsy shop